Saint Level 1 of the Dungeon (0, 0, D:1) a quill talisman (1, 38, D:1) 4 boomerangs (6, 29, D:1) a +0 chain mail (6, 36, D:1) a +0 club 4 stones (7, 35, D:1) a bat skeleton (7, 41, D:1) a kobold skeleton (11, 23, D:1) a bat skeleton (14, 35, D:1) a +0 hand axe (14, 47, D:1) a stone (20, 0, D:1) a rat corpse (skeletalised by now) (21, 41, D:1) a human skeleton (41, 2, D:1) a +0 ring mail (44, 0, D:1) a +0 dagger (54, 35, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -21, D:2) a +0 dagger (1, -6, D:2) a +0 robe (12, 3, D:2) a quokka corpse (skeletalised by now) (18, -5, D:2) a +0 robe (18, 16, D:2) a +0 spear (22, 11, D:2) a hobgoblin corpse (skeletalised by now) (23, 7, D:2) a +0 ring mail (31, -19, D:2) a giant cockroach corpse (40, -3, D:2) a +0 robe (42, -26, D:2) a bat corpse (skeletalised by now) (44, 10, D:2) a rat corpse (skeletalised by now) (55, -15, D:2) an adder corpse (55, 5, D:2) a bat corpse (skeletalised by now) (56, 6, D:2) a +0 spear Level 3 of the Dungeon (2, -15, D:3) a potion of heal wounds