Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11732543578021313189 0 Saint the Magician (level 1, -4/15 HPs) Began as a Djinni Hedge Wizard on Aug 3, 2025. Was an Initiate of Gozag. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:19 (95 turns). Saint the Magician (Djinni Hedge Wizard) Turns: 95, Time: 00:02:19 Health: -4/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 27 God: Gozag SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . C - orb {mayhem} rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... n - +6 ring of intelligence Stlth ++ o - +6 ring of intelligence HPRegen 0.22/turn %: no teleportation, mayhem, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +5 quick blade j - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour b - a +0 robe (worn) c - a +0 hat (worn) k - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). z - a +3 buckler A - a +3 kite shield B - an orb of guile C - an orb of mayhem (worn) D - +5 shadow dragon scales Jewellery m - a +6 ring of dexterity n - a +6 ring of intelligence (worn) o - a +6 ring of intelligence (worn) q - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of light (6) Scrolls h - 4 scrolls of blinking w - 7 scrolls of fog x - 5 scrolls of identify y - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage l - 2 potions of brilliance p - 2 potions of invisibility r - 4 potions of resistance u - a potion of experience v - 5 potions of might Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Blink Tloc 44% N/A 3% 2 c - Call Imp Summ 44% N/A 3% 2 d - Grave Claw Necr 44% 2d10 3% 2 e - Mephitic Cloud Conj/Alch/Air 22% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start putting on your armour. You continue putting on your orb of mayhem. x5 You finish putting on your orb of mayhem. Items here: [[[[[[[. D - +5 shadow dragon scales Things that are here: a +5 rapier; a +5 dagger There is an opulent altar of Gozag here. You hover solemnly before the altar of Gozag. Gozag welcomes you! Gozag waives the service fee. There is a viscous altar of Jiyva here. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 water elementals come into view. Found a +1 halberd of pain and the +5 trident of Doors {pain, rPois Str+3}. Found a transporter. Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Okay, then. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a water elemental (83% to hit) The bolt of light hits the water elemental! The water elemental is moderately damaged. Unknown command. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (moderately damaged, 100% to hit) The magic dart hits the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. The water elemental hits you!! Ouch! That really hurt! You die... Your body crumbles into a pile of gold. ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.).).▓ ▓.....▓ ▓.EE..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 water elementals. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Saint the Djinni Hedge Wizard began the quest for the Orb. 0 | D | Saint set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a transporter. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Banished a spatial maelstrom 1 | D | Banished a spatial maelstrom 8 | D | Found a burning altar of Makhleb. 9 | D | Found an iron altar of Okawaru. 9 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Found a stormy altar of Qazlal. 9 | D | Found a sacrificial altar of Ru. 13 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 15 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 18 | D | Found a bloodstained altar of Trog. 19 | D | Identified the spider talisman of Hangman {Int+8 Stlth-} 86 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 93 | D | Entered arena 2. 93 | D | Noticed a water elemental 93 | D | Noticed a water elemental 93 | D | Found a transporter. 95 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Cast: Magic Dart || 1 Evoke: Wand || 1 Armour: Robe || 1 Dodge: Dodged || 1