Saint the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a staff of necromancy (unseen) (61, 8, D) a staff of necromancy (unseen) (62, 2, D) a river rat corpse (skeletalised by now) (62, 3, D) a jackal corpse (skeletalised by now) (62, 12, D) a +0 flail a +0 robe (63, 0, D) a +2 hand cannon of freezing (63, 3, D) an iguana corpse (skeletalised by now) (63, 8, D) a +4 scale mail of resonance (unseen) (63, 12, D) a +0 hand axe a +0 robe (67, 0, D) a +5 antimagic short sword (unseen) (68, 1, D) the +8 war axe of Foshoawa {distort, Dex+4} Dex+4: It affects your dexterity (+4). a +0 scale mail (69, 0, D) a +0 short sword (70, 9, D) the +6 arbalest "Hell-Harrower" {penet, rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (70, 13, D) a +0 falchion (71, 8, D) a staff of necromancy (71, 10, D) a +0 war axe a draconian corpse (71, 11, D) a +0 glaive of protection a purple draconian corpse (71, 16, D) a staff of necromancy (unseen) (71, 17, D) a +2 spectral quarterstaff (71, 19, D) a +0 morningstar a +0 ring mail a human corpse (72, 8, D) a +0 short sword (72, 10, D) a +0 flail (72, 11, D) a +0 heavy hand axe (unseen) (72, 16, D) a tin of tremorstones (2/2) (72, 18, D) a +0 arbalest (still there?) the amulet "Vithronie" {Alch+ rPois rN++ Will- Int+2} (still there?) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). a yaktaur corpse (still there?) (73, 16, D) a +0 heavy long sword (unseen) (73, 17, D) a +2 chain mail of willpower (unseen) (75, 1, D) a +1 shortbow of flaming (unseen)