Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 17222130713018049339 113 Saint the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Aug 5, 2025. Slain by an ogre ... wielding a +0 giant club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:03:46 (1646 turns). Saint the Magician (Djinni Conjurer) Turns: 1646, Time: 00:03:47 Health: 0/38 AC: 3 Str: 8 XL: 5 Next: 17% Gold: 96 EV: 10 Int: 20 God: SH: 0 Dex: 11 rFire + + . (33%) c - +0 spear (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 troll leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 1.06/turn %: infuse magic (-1 HP) @: untranslocatable, immotile, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons b - a +3 dagger c - a +0 spear of venom (weapon) Armour a - a +0 robe d - a +0 troll leather armour (worn) Jewellery e - an amulet of faith Scrolls b - 2 scrolls of blinking c - a scroll of enchant weapon {unknown} V - 2 scrolls of vulnerability l - a scroll of fear {unknown} m - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} Potions c - 3 potions of curing f - 2 potions of mutation {unknown} j - 2 potions of haste {unknown} d - a potion of lignification {unknown} k - a potion of moonshine {unknown} Skills: + Level 2.1 Fighting - Level 2.3 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 c - Fulminant Prism Conj/Alch 10% 3d9 30% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 30% 4 e - Kiss of Death Conj/Necr 84% 2d11 3% 1 f - Lesser Beckoning Tloc 42% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the jackal! The jackal barks! x2; The rat squeaks loudly. A kobold comes into view. It is wielding a +0 club. An ogre comes into view. It is wielding a +0 giant club. Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold shouts! The ogre shouts! The jackal bites your fulminant prism but does no damage. Your fulminant prism crackles loudly. The jackal bites your fulminant prism. The blast of energy engulfs the rat! You kill the rat! The blast of energy engulfs the jackal! You kill the jackal! The blast of energy engulfs the jackal!! You kill the jackal! The blast of energy engulfs the jackal! You kill the jackal! The blast of energy engulfs the kobold! You kill the kobold! You see here a parchment of Fugue of the Fallen. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! There is an open door here. Press: ? - help, Dir - move target You miscast Fulminant Prism. A strange surge of energy strikes you from nowhere! Okay, then. Okay, then. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. You miscast Iskenderun's Mystic Blast. You feel off-balance for a moment. You are magically locked in place. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # #.........# #.# #.... # #.........###.# #.... # #.........#...# #.... # #.........#.### #.... ###########.........'.# #...$ ##.....#..'...:.....### #.... ##..#..#..#.........# ##..#..#..#......O..# ##..#..#..#.....@...# ##.##.##†##.:.......# #..#.†#..##.........# #..#..#..##.........# #..#..#..####..###### ...#.....# #.## #############.# ...........##.# ##########....# You could see an ogre. Vanquished Creatures 5 adders 4 dart slugs 2 ribbon worms 10 endoplasms A giant cockroach (D:1) 7 jackals An orc (D:3) 6 quokkas 6 ball pythons 5 bats A frilled lizard (D:1) A goblin (D:1) 2 hobgoblins (D:2) 7 kobolds 8 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Saint the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Saint set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 32 | D:1 | Found a faded altar of an unknown god. 150 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 539 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 539 | D:1 | Learned a level 1 spell: Kiss of Death 668 | D:2 | Reached skill level 1 in Fighting 926 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1513 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/0 1513 | D:3 | Learned a level 2 spell: Lesser Beckoning 1619 | D:3 | Noticed an ogre 1646 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, shapermc_ecumenical_altar_hornbeckon D:2: layout_rooms, grunt_ministairs_7, grunt_decor_fettered D:3: minmay_angry_zag, layout_basic, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 54 | 47 || 101 Searing Ray | 8 | 2 || 10 Fulminant Prism | | 2 || 2 Use: Scroll | 1 | 2 || 3 Armour: Robe | 9 | || 9 Troll leather arm | | 3 || 3 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1644 | 1618 | 26 | 0 | 1219 | 3 | 548.0 | Dungeon | 1644 | 1618 | 26 | 0 | 1219 | 3 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts D:2: 632 daAuts D:3: 347 daAuts