Saint Level 1 of the Dungeon (6, -17, D:1) a +0 chain mail a +0 club a goblin skeleton (8, -29, D:1) a +0 dagger (9, -13, D:1) a quokka skeleton (13, -38, D:1) a potion of curing (13, -12, D:1) a +0 ring mail (15, -11, D:1) a hobgoblin corpse (16, -19, D:1) a +0 club (18, -10, D:1) a +0 leather armour (19, -35, D:1) a potion of heal wounds (27, -10, D:1) a +0 short sword (28, -15, D:1) a +0 club (29, -11, D:1) a +0 club a goblin skeleton (33, -21, D:1) a kobold skeleton (35, -20, D:1) a rat skeleton (39, -8, D:1) a +0 mace (40, -22, D:1) a hobgoblin skeleton (44, -24, D:1) a bat skeleton Level 2 of the Dungeon (2, -4, D:2) a hobgoblin corpse (skeletalised by now) (2, -2, D:2) an adder corpse (skeletalised by now) (11, -11, D:2) a potion of curing (14, 3, D:2) a potion of heal wounds (16, -3, D:2) a jackal corpse (17, -2, D:2) a jackal corpse (19, -1, D:2) a jackal corpse (20, 0, D:2) a jackal corpse