Dungeon Crawl Stone Soup version 0.34-a0-807-gef8bedc22d (webtiles) character file. Game seed: 7797065851561772114 42 Saint the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 18, 2025. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (981 turns). Saint the Conjurer (Deep Elf Conjurer) Turns: 981, Time: 00:01:34 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 33% Magic: 10/10 EV: 11 Int: 22 God: Gold: 110 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused, silenced A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Talismans c - an inkwell talisman Scrolls i - 3 scrolls of identify h - a scroll of fear {unknown} j - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} M - a potion of mutation k - a potion of curing {unknown} Skills: - Level 2.8 Dodging - Level 3.0 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Foxfire Conj/Fire 60% 2x1d7 4% 1 Apportation Tloc 8% N/A 12% 1 Jinxbite Hex 8% 2d2 17% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Silence Hex/Air 2% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat closely misses you. The quokka attacks as it pursues you! The quokka bites you but does no damage. The bat hits you but does no damage. The quokka barely misses you. Unknown command. The quokka attacks as it pursues you! The quokka closely misses you. The bat hits you. Unknown command. The quokka attacks as it pursues you! The quokka bites you. The bat misses you. Unknown command. Unknown command. The quokka bites you but does no damage. The bat barely misses you. The quokka attacks as it pursues you! The quokka bites you. The bat hits you but does no damage. Something unseen opens the door. The quokka twitches its whiskers. The quokka attacks as it pursues you! The quokka closely misses you. The bat attacks as it pursues you! The bat hits you but does no damage. The bat misses you. x2 The quokka bites you but does no damage. The bat attacks as it pursues you! The bat hits you but does no damage. x2 You are confused. The bat barely misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the bat. The bat hits you but does no damage. You are more confused. The quokka closely misses you. You're too confused to move! The bat barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Unknown command. You bump into the rock wall. A ball python comes into view. The quokka bites you but does no damage. The bat closely misses you. The goblin completely misses you. The quokka barely misses you. Unknown command. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You die... ##....#..........#..# ......'..........#..# .#....#..S......#...#.#..#.###. ......#.............#.#..#....< #.....#.............#.#..#.#.. ...............b...##.#...... ...........................### ............r.rg....#......... ............#.##@.........# .......####.#.#<.........## .......# #...#......###.## .......# ##..#†#........... .......# ##.#.#...####.### .†.....# #............. .......# #.#..>.......# .......# #.##########.# .......# #.. ..# You could see a quokka, a goblin, a bat, a ball python and a rat. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 5 quokkas 2 ball pythons (D:1) 4 bats 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Saint the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/8 614 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 954 | D:2 | Noticed Sigmund 981 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_cross D:2: layout_basic, minmay_surrounded, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.9 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Spear || 1 Cast: Magic Dart || 51 Read: Identify || 1 Silence || 1 Armour: Robe || 22 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 980 | 962 | 18 | 0 | 797 | 2 | 490.0 | Dungeon | 980 | 962 | 18 | 0 | 797 | 2 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 140 daAuts