Saint Level 1 of the Dungeon (17, -4, D:1) a rat skeleton (17, 8, D:1) a +0 ring mail (20, -2, D:1) a rat skeleton (28, 24, D:1) a +0 dagger (30, 10, D:1) a quokka skeleton (30, 19, D:1) a +0 whip (32, 23, D:1) 3 stones (33, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 23, D:1) a bat skeleton (42, -9, D:1) a +0 dagger (45, -8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, 5, D:2) a +0 club (11, 2, D:2) a bat corpse (skeletalised by now) (20, 16, D:2) a +0 hand axe a goblin skeleton (22, 2, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 4, D:2) a hobgoblin skeleton (22, 9, D:2) a rat skeleton (24, 15, D:2) a +0 club (24, 17, D:2) a +0 club a kobold skeleton (25, 18, D:2) a bat skeleton (33, 0, D:2) a +0 robe (38, -10, D:2) a +0 hand axe (42, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a parchment of Mercury Arrow (5, -13, D:3) a +0 whip (24, 1, D:3) a potion of heal wounds (31, 10, D:3) a +0 dagger a +0 leather armour (31, 25, D:3) a +0 club a +0 sling a goblin corpse (32, 31, D:3) a ball python corpse a ribbon worm corpse (40, -11, D:3) a +0 club (43, -8, D:3) a goblin skeleton (46, -1, D:3) a +0 club a goblin skeleton (48, 21, D:3) a +0 short sword (49, 4, D:3) a +0 mace the human skeleton of Terence (49, 15, D:3) a quokka corpse (skeletalised by now) (50, 5, D:3) a quokka skeleton (52, 22, D:3) a +0 dagger a kobold corpse (skeletalised by now) a sewer (0, 0, Sewer) a river rat corpse (0, 1, Sewer) a ball python corpse a ball python corpse (0, 3, Sewer) a rat corpse (0, 13, Sewer) an adder corpse (6, 14, Sewer) an adder corpse (7, 15, Sewer) an adder corpse