Saint Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (1, 30, D:1) a +0 whip (5, -7, D:1) a ball python corpse (skeletalised by now) (6, 14, D:1) a +0 club a stone (6, 29, D:1) a hobgoblin skeleton (15, 0, D:1) a +0 club (18, 17, D:1) a +0 short sword (26, 2, D:1) a ball python skeleton (29, 29, D:1) a +0 sling (30, -11, D:1) a rat skeleton (31, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 32, D:1) a +0 dagger (35, -32, D:1) a +0 hand axe (37, 20, D:1) a +0 short sword (51, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, -33, D:2) the +3 short sword "Saint's Curse" {devious, rElec Int+2 Dex+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 3 of the Dungeon (3, 2, D:3) a ball python corpse (skeletalised by now) (5, 2, D:3) a +0 whip (7, 13, D:3) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, -5, D:3) a +0 falchion a +0 chain mail Level 4 of the Dungeon (9, -4, D:4) a hobgoblin corpse (skeletalised by now) (11, -5, D:4) a +0 club a goblin corpse (skeletalised by now) (13, -24, D:4) a +0 arbalest (16, -10, D:4) a hobgoblin corpse (skeletalised by now) (19, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (19, 20, D:4) a ball python corpse (skeletalised by now) (25, 0, D:4) a quill talisman (28, 2, D:4) a +0 long sword a goblin corpse (skeletalised by now) (30, -18, D:4) a jackal corpse (skeletalised by now) (30, -16, D:4) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (30, -15, D:4) a +0 dagger a +0 chain mail (31, -18, D:4) a +2 dagger of electrocution an orc corpse (skeletalised by now) (43, -10, D:4) a +0 dagger (45, -12, D:4) a stone (48, -12, D:4) a stone (48, -11, D:4) a stone (48, -10, D:4) a stone (49, -13, D:4) a +0 club (49, -11, D:4) a stone (49, -10, D:4) a stone (50, -20, D:4) a black bear corpse (skeletalised by now) (50, -13, D:4) a stone (50, -12, D:4) a +0 club (50, -10, D:4) a stone (50, -7, D:4) a stone (51, -12, D:4) a stone (51, -11, D:4) a +0 club (51, -7, D:4) a +0 ring mail (57, -8, D:4) a +0 club (59, -5, D:4) a parchment of Call Canine Familiar Level 5 of the Dungeon (55, 17, D:5) a +0 dagger (57, 0, D:5) a scroll of noise (58, -22, D:5) an iguana corpse (skeletalised by now) (59, 6, D:5) a +0 club an orc corpse (skeletalised by now) (59, 7, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, 7, D:5) a +0 mace an orc corpse (skeletalised by now) (61, 0, D:5) a +0 tower shield Level 6 of the Dungeon [Shop] Usubly's Assorted Antiques a +1 ring mail of positive energy (364 gold) a maw talisman (420 gold) a +0 ring mail (112 gold) a +0 spear (84 gold) a +1 helmet (322 gold) a scroll of enchant weapon (210 gold) (44, -14, D:6) a bat corpse (skeletalised by now) (45, -13, D:6) a bat corpse (skeletalised by now) (47, -13, D:6) a bat corpse (skeletalised by now) (49, -14, D:6) a bat corpse (skeletalised by now) Level 7 of the Dungeon Level 8 of the Dungeon (34, -54, D:8) a +0 dagger a +0 leather armour (58, -31, D:8) a +0 short sword Level 9 of the Dungeon (4, 14, D:9) a wyvern corpse (skeletalised by now) (7, -6, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (13, 10, D:9) a +0 giant club a +0 giant club (13, 11, D:9) a curare-tipped dart a +0 short sword (13, 12, D:9) a +0 shortbow (13, 27, D:9) a +0 leather armour (14, 12, D:9) a +0 robe a +0 short sword (15, 25, D:9) a +0 robe (30, -13, D:9) a +0 short sword (34, 30, D:9) a +0 leather armour (42, 3, D:9) a +0 quarterstaff (44, -1, D:9) a +0 shortbow (49, 9, D:9) a +0 dire flail a +0 chain mail (50, 9, D:9) a +0 flail a +0 ring mail (51, 9, D:9) a +0 dagger a +0 robe (53, 27, D:9) a +0 dagger a +0 robe a +1 dagger of venom a +0 leather armour (53, 30, D:9) a +0 dagger (54, 28, D:9) a +0 scimitar a +0 chain mail a +0 mace Level 10 of the Dungeon (18, -3, D:10) a +0 dagger a +0 robe (28, 23, D:10) a +0 leather armour (28, 25, D:10) a +0 orcbow (29, 29, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (32, 17, D:10) a yak skeleton (33, 18, D:10) an orc skeleton (34, 18, D:10) a howler monkey skeleton (35, 16, D:10) a +0 short sword (35, 19, D:10) a howler monkey skeleton (36, 16, D:10) a +0 battleaxe (36, 20, D:10) a kobold skeleton (36, 21, D:10) a yak skeleton (37, 22, D:10) a centaur skeleton (39, 12, D:10) a parchment of Mephitic Cloud (42, 15, D:10) a +0 trident Level 11 of the Dungeon [Shop] Qizici's Hydra Hut a +1 arbalest of freezing (328 gold) a +1 great sword of flaming (400 gold) a +1 hand axe of flaming (198 gold) a +0 great sword of flaming (320 gold) a +0 orcbow of freezing (147 gold) a +2 battleaxe of flaming (480 gold) a +0 longbow of freezing (348 gold) (2, -28, D:11) a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -20, D:11) a +2 hand axe of electrocution (17, 5, D:11) a blink frog corpse (skeletalised by now) (18, -23, D:11) a +0 trident (18, -21, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (19, 7, D:11) 4 large rocks (25, -35, D:11) a +0 hand axe a +0 war axe an orc corpse (skeletalised by now) (51, -11, D:11) a yak corpse (skeletalised by now) (51, -10, D:11) a yak corpse (skeletalised by now) (51, -9, D:11) a yak corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 orcbow (0, 7, D:12) a yak corpse (1, 6, D:12) a +0 dire flail a +0 ring mail (1, 7, D:12) a +0 dagger a +0 arbalest a yaktaur corpse (5, 8, D:12) a yak corpse (10, 1, D:12) a +0 broad axe (14, 4, D:12) a +0 robe a +1 flail of protection the +8 arbalest "Koddor" {drain, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (15, 3, D:12) a +1 short sword of venom a +0 chain mail (15, 23, D:12) Great Wizards, Vol. VII (16, -9, D:12) a +0 giant club a +0 giant club +0 fire dragon scales a fire dragon corpse (skeletalised by now) (17, -5, D:12) a +0 robe a +0 dagger an orc skeleton (18, -9, D:12) a +0 mace (18, -8, D:12) a shapeshifter corpse (skeletalised by now) (18, -6, D:12) a +0 leather armour a +3 great mace of holy wrath a +0 mace 6 large rocks a +0 halberd a +0 robe a manticore corpse (skeletalised by now) the human skeleton of Rupert (18, -4, D:12) 2 large rocks a cyclops skeleton (19, -5, D:12) a +0 robe a +0 dagger (19, -4, D:12) a +0 robe a +0 rapier an elf skeleton (19, 31, D:12) 157 gold pieces (still there?) the +7 quarterstaff "Puisug" {heavy, rN+ Stlth+} (still there?) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (still there?) a wand of light (7) (still there?) (20, 18, D:12) the +1 orcbow "Haseem" {speed, rC++ rN+ rCorr Dex-5} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (unseen) (23, 36, D:12) 13 gold pieces (24, 4, D:12) 5 large rocks (25, 23, D:12) a +0 long sword (29, 30, D:12) 16 gold pieces (30, 27, D:12) 12 gold pieces (32, 29, D:12) 17 gold pieces (33, 28, D:12) a scroll of torment Level 13 of the Dungeon (5, 4, D:13) a +0 orcbow (6, 4, D:13) a +2 buckler of reflection (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) (6, 5, D:13) a +0 glaive a +0 ring mail Level 14 of the Dungeon (3, -31, D:14) a +0 scale mail (17, -39, D:14) 4 large rocks (22, -6, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (27, -26, D:14) a +0 quarterstaff (44, -7, D:14) a +0 quarterstaff (44, 6, D:14) a wand of flame (9) the Ecumenical Temple