Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 6059418054842307195 5 Saint the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Jan 19, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (212 turns). Saint the Conjurer (Demigod Conjurer) Turns: 212, Time: 00:00:44 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 53% Magic: 0/5 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.9 Spellcasting * Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold but does no damage. The kobold throws a stone. The stone barely misses you. You don't have enough magic to cast this spell. Unknown command. An endoplasm comes into view. You see here an orb of guile. You miss the kobold. The kobold hits you but does no damage. You closely miss the kobold. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold hits you with a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold barely misses you. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You see here 4 stones. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #........................ #)...............†....... ........†....K.##........ ..........#.......$.##... ##........J.............. #.....##.######....#..... ##.....K..##.....##... #####.##J.......# #.# #...#@...###.##.# ###.#.....###.#.# #...#....####.####.. #..##........<...... ###..##....####.####.. ##.........###.#.# ##(..##....###.##.# ###.......##....###.## #######...............##...## You could see an endoplasm and a kobold. Vanquished Creatures An endoplasm (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Saint the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 212 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 16 Armour: Robe || 8 Dodge: Dodged || 4