Dungeon Crawl Stone Soup version 0.34-a0-2099-ge1d2b83f61 (webtiles) character file. Game seed: 16249262778041794660 32 Saint the Grave Robber (level 3, -3/24 HPs) Began as a Human Necromancer on Jan 26, 2026. Slain by an adder (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1363 turns). Saint the Grave Robber (Human Necromancer) Turns: 1363, Time: 00:02:47 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 1/6 EV: 11 Int: 17 God: Gold: 115 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -4) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 spear (weapon) Missiles d - 5 datura-tipped darts (quivered) Armour b - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} w - a scroll of enchant weapon Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 7% 3 Slow Hex 4% N/A 19% 1 Animate Dead Necr 19% N/A 24% 4 Dispel Undead Necr 19% 3d11 24% 4 Curse of Agony Necr 19% N/A 54% 5 Passage of Golubria Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: an adder (frenzied and wild, chance to affect: 57%) The adder resists with significant effort. The adder bites you. x2 Press: ? - help, Shift-Dir - straight line Aim: an adder (frenzied and wild, chance to affect: 57%) The adder resists with significant effort. The adder bites you but does no damage. You encounter an adder. The adder closely misses you. Press: ? - help, Shift-Dir - straight line Aim: an adder (frenzied and wild, chance to affect: 57%) The adder resists with significant effort. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Press: ? - help, Shift-Dir - straight line Aim: an adder (frenzied and wild, chance to affect: 57%) A fragment of the adder's soul is dislodged from its body. The adder looks weaker. You feel sick. The adder closely misses you. The adder misses you. Your soul wisp closely misses the adder. You completely miss the adder. You feel sick. The adder bites your soul wisp. The adder closely misses your soul wisp. Your soul wisp completely misses the adder. You strike the helpless adder from behind! You hit the adder. You feel sick. The adder bites your soul wisp but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. Your soul wisp touches the adder. You miss the adder. You feel sick. The adder bites you but does no damage. The adder closely misses you. The adder bites you but does no damage. The adder closely misses you. Your soul wisp closely misses the adder. The adder bites your soul wisp. Your soul wisp returns to where it belongs. The adder is no longer weakened. Unknown command. You miss the adder. You feel sick. The adder bites you. You die... #...# ... #...# ...########...# ...#..........# ...#..........# .............# #+#+#######...........# #(..§S@S........[.....' ###.#######...........# ................### ................# ................# ................# #................. #.................. #.....)............ You could see an adder and a neutral adder (frenzied). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 5 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A bat (D:2) 2 frilled lizards 2 jackals (D:1) 3 kobolds A rat (D:1) 10 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Saint the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 337 | D:1 | Learned a level 2 spell: Grave Claw 864 | D:1 | Found Ruemelim's General Store. 1274 | D:2 | Reached XP level 3. HP: 22/24 MP: 0/6 1289 | D:2 | Reached skill level 5 in Necromancy 1363 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_corners, serial_shops, nicolae_shop_glassy D:2: layout_basic, serial_shops, nicolae_book_shop_shelving, shapermc_ecumenical_altar_pompeii Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 64 Melee: Spear || 64 Throw: Dart || 4 Cast: Soul Splinter || 32 Drink: Heal wounds || 1 Magic || 1 Read: Identify || 2 Blinking || 1 Stab: Sleeping || 3 Distracted || 2 Armour: Robe || 35 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1370 | 1331 | 39 | 0 | 1067 | 2 | 685.0 | Dungeon | 1370 | 1331 | 39 | 0 | 1067 | 2 | 685.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:2: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+