Saint Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (10, 0, D:1) a +0 dagger (11, 5, D:1) a rat corpse (skeletalised by now) (11, 17, D:1) a hobgoblin corpse (skeletalised by now) (12, -22, D:1) a bat skeleton (12, -6, D:1) a +0 ring mail (14, -21, D:1) a ball python skeleton (14, -2, D:1) a rat corpse (skeletalised by now) (16, -27, D:1) a frilled lizard skeleton (17, -28, D:1) a hobgoblin skeleton (18, -26, D:1) 3 stones a +0 short sword a kobold skeleton (31, -41, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -23, D:1) a hobgoblin corpse (skeletalised by now) (45, -22, D:1) a +0 short sword (46, -7, D:1) a +0 dagger (49, -24, D:1) a +0 club (50, -7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (6, -20, D:2) a +0 robe (6, -19, D:2) 2 poisoned darts (15, 5, D:2) a frilled lizard corpse (skeletalised by now) (16, -14, D:2) a rat corpse (17, 7, D:2) an adder skeleton (18, 8, D:2) a hobgoblin corpse (skeletalised by now) (20, 8, D:2) a +0 short sword a kobold skeleton (21, -12, D:2) a +0 club a ribbon worm corpse a goblin corpse (21, 18, D:2) a +0 leather armour (25, 1, D:2) a +0 club 3 stones (26, -12, D:2) a +0 dagger