Saint Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -4, D:1) a +0 leather armour (16, 17, D:1) a +0 leather armour (20, -4, D:1) a quokka skeleton (20, 6, D:1) a +0 pair of gloves (21, -3, D:1) a rat skeleton (25, 3, D:1) a +0 dagger a kobold skeleton (26, 10, D:1) a +0 dagger (28, 8, D:1) a quokka skeleton (28, 25, D:1) a +0 leather armour (39, -2, D:1) a rat skeleton (39, -1, D:1) a ball python corpse (skeletalised by now) (39, 10, D:1) a bat corpse (skeletalised by now) (41, -1, D:1) a rat skeleton (41, 13, D:1) a +0 dagger (43, 3, D:1) an orb of energy (45, 0, D:1) a +0 dagger a kobold skeleton (46, -1, D:1) a +0 club (49, 21, D:1) a quokka corpse (skeletalised by now) (51, 20, D:1) a +0 robe (52, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (2, 3, D:2) a frilled lizard corpse (skeletalised by now) (21, 34, D:2) a +0 dagger (28, -8, D:2) a +0 dagger 3 stones (31, 7, D:2) a +0 ring mail (32, 28, D:2) a frilled lizard skeleton (40, -6, D:2) a bat corpse (skeletalised by now) (41, -7, D:2) a +0 dagger a +0 robe of willpower the human corpse of Jessica (skeletalised by now) (46, 28, D:2) a +0 pair of gloves (51, 13, D:2) a +0 ring mail a rat corpse (skeletalised by now) (60, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (64, 24, D:2) a ball python skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Noinood" {Will+ rCorr Slay+3} (5020 gold) [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the alchemy staff "Kiuc" {rElec rPois Dex+2 Alch} (4320 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. the granite talisman of the Butcher {rF+ Will+ Dex-2} (9600 gold) [granite talisman] rF+: It protects you from fire. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). the ring of Yzialur {Fly MP+9} (4340 gold) [ring of flight] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). the ring of Yjapepeng {rF++ rC+ Str+9 Slay-2} (6540 gold) [ring of strength] rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+9: It affects your strength (+9). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). the +0 leather armour of Wariness {rN+ Will- Str+3 Int+2} (1950 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring "Sumagurgh" {Str+5 Dex+6} (5350 gold) [ring of dexterity] Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). the amulet of Beokk {rC+ RegenMP+ Int+4 Dex-2} (4820 gold) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). the +3 sling "Neq Uzxe" {flame, Dex+4} (3310 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 leather armour of Salvation {Slay+6} (6420 gold) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. the ring of Mechent {rF+ SInv Stlth+} (3180 gold) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +0 leather armour "Wacif" {Rampage rF- Regen+ rCorr} (760 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 short sword "Jojeq" {antimagic, Dex+6} (4360 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +8 sling of Roevumor {antimagic, ^Fragile Will+ rCorr Int+3} (6340 gold) ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the necromancy staff "Imp's Nightmare" {rF+ rN+ Stlth+ Necro} (4180 gold) [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. the ring of the Inviting Gods {rC+ rN+ EV+5 Int+3} (6050 gold) [ring of evasion] rC+: It protects you from cold. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). the amulet "Zaosess" {rF+ Regen+ RegenMP+ SInv Stlth-} (4680 gold) [amulet of magic regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the +3 scale mail of Demons {Will+ Dex+3} (3790 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 dagger of Qeniyw {flame, rF+ rC+ Will+ Str+3} (4150 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the amulet of Traps {Rampage RegenMP+ Str+6 Int+2 Dex-2} (4960 gold) [amulet of magic regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. RegenMP+: It increases your rate of magic regeneration. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). (1, -1, D:3) a hobgoblin skeleton (2, -1, D:3) a +0 club a +0 sling a goblin skeleton (3, -4, D:3) a quokka skeleton (7, -7, D:3) an inkwell talisman (10, -23, D:3) a +0 whip (13, 7, D:3) the felid skeleton of Saint (18, -4, D:3) the felid skeleton of Saint (22, 1, D:3) a parchment of Confusing Touch (25, -17, D:3) a +0 helmet (30, 1, D:3) a bat skeleton (30, 5, D:3) a +0 ring mail (39, -31, D:3) a +0 dagger (42, -42, D:3) a +0 ring mail (43, -40, D:3) a frilled lizard corpse (skeletalised by now) (44, -44, D:3) a +0 mace (50, -3, D:3) a +0 dagger Level 4 of the Dungeon (7, -8, D:4) a +0 hand axe a +0 animal skin (9, -5, D:4) a rat corpse (skeletalised by now) (11, 0, D:4) a +0 dagger (14, -7, D:4) a +0 dagger (20, 30, D:4) a +0 dagger (24, 13, D:4) a +0 club a goblin skeleton (27, 13, D:4) a +0 club (33, -8, D:4) a +0 hammer (34, -9, D:4) a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (35, -10, D:4) a +4 quarterstaff of chaos (35, 21, D:4) the +6 dagger of Lunuext {heavy, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (38, 6, D:4) an iguana skeleton (38, 39, D:4) a +0 whip (40, 4, D:4) a +0 dagger a +0 leather armour an orc skeleton (40, 20, D:4) a +0 falchion (41, 0, D:4) a +0 mace (42, 5, D:4) a +0 short sword an orc skeleton (43, 2, D:4) a +0 trident (46, 19, D:4) a +0 dagger a +0 sling (55, 33, D:4) a +0 dagger (60, 28, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon [Shop] Zuelesam's Antique Armour Boutique a +2 scale mail of poison resistance (378 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +0 plate armour (378 gold) a +0 leather armour (42 gold) a +0 robe (18 gold) a +1 leather armour of fire resistance (294 gold) a +0 leather armour (42 gold) (3, -29, D:5) a +0 dagger an orc corpse (skeletalised by now) (4, -27, D:5) a +0 trident (5, -27, D:5) a black bear corpse (skeletalised by now) (5, 1, D:5) an ogre skeleton (6, 1, D:5) a +0 giant club (8, -19, D:5) a +1 spear of venom (9, -3, D:5) a +0 giant club a quokka skeleton (10, 0, D:5) a +0 leather armour an orc corpse (skeletalised by now) (11, -8, D:5) a +0 whip (11, -7, D:5) a +0 flail a quokka corpse (skeletalised by now) (11, -6, D:5) a +0 robe a gnoll corpse (skeletalised by now) (11, 1, D:5) a +0 flail (12, -8, D:5) a +0 robe a gnoll corpse (skeletalised by now) (15, -33, D:5) a +0 dagger (16, -34, D:5) a +1 vampiric dagger a +0 club a goblin corpse (skeletalised by now) (16, -33, D:5) 5 large rocks (17, -35, D:5) a +0 club a +0 sling a +0 club a +0 dagger a goblin corpse (skeletalised by now) (17, -32, D:5) 4 large rocks (18, -35, D:5) a +0 giant club (19, -35, D:5) a +0 club (21, -9, D:5) a +0 spear (30, -23, D:5) a howler monkey corpse (skeletalised by now) (30, -13, D:5) a ring of see invisible (31, -21, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (12, 14, D:6) a +0 leather armour (17, -3, D:6) a +0 war axe (27, 18, D:6) a +0 scimitar (27, 20, D:6) a +0 whip an orc skeleton (28, 17, D:6) a +0 chain mail (28, 24, D:6) a +0 dagger a +0 robe an orc skeleton (28, 27, D:6) a +2 mace of protection (29, 13, D:6) a +0 spear (29, 36, D:6) a +0 dagger (30, 34, D:6) a +0 war axe (31, 31, D:6) a staff of earth (33, -5, D:6) a +0 chain mail (36, 2, D:6) a +0 dagger (43, 36, D:6) a +3 trident (43, 37, D:6) a +0 robe a +0 robe (43, 38, D:6) a +1 dire flail a +2 long sword of freezing (45, 39, D:6) a +0 robe (47, 24, D:6) a +0 club (47, 39, D:6) a +3 battleaxe a +0 robe (48, 25, D:6) a +0 flail a +3 dagger an orc skeleton (49, 39, D:6) an iguana skeleton (49, 40, D:6) a parchment of Sigil of Binding (53, 15, D:6) a +0 robe (55, 17, D:6) a +0 scythe (55, 20, D:6) a +0 robe (56, 18, D:6) a +2 ring mail of fire resistance the human skeleton of Edmund (56, 20, D:6) a +5 heavy dire flail (62, -1, D:6) a +0 cloak (62, 8, D:6) a black bear corpse (skeletalised by now) (63, 17, D:6) a +0 flail Level 7 of the Dungeon [Shop] Wojixtocs's Jewellery Shop an amulet of dissipation (unknown) (540 gold) the ring "Donaolul" {Fly rPois} (523 gold) [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. a ring of poison resistance (unknown) (360 gold) a ring of protection from cold (unknown) (450 gold) the ring of Ecsi {rElec rPois rF- EV+5 Dex+8} (1152 gold) [ring of evasion] rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. EV+5: It affects your evasion (+5). Dex+8: It affects your dexterity (+8). a +4 ring of protection (unknown) (648 gold) an amulet of regeneration (unknown) (540 gold) an amulet of wildshape (unknown) (540 gold) the ring of Coubytty {Will+ Slay+5} (954 gold) [ring of willpower] Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a ring of flight (unknown) (315 gold) (0, 0, D:7) a +0 war axe a +0 leather armour (1, 0, D:7) a +0 hand axe a +0 leather armour (3, 3, D:7) a +0 dagger a +0 robe (4, -9, D:7) 2 atropa-tipped darts (4, 0, D:7) 3 poisoned darts (9, -6, D:7) an iguana corpse (skeletalised by now) (10, 3, D:7) a +0 robe an orc corpse (skeletalised by now) (11, 4, D:7) a +0 leather armour (12, 21, D:7) a water moccasin corpse (skeletalised by now) (20, -1, D:7) a +0 club (20, 22, D:7) a bullfrog corpse (skeletalised by now) (20, 26, D:7) a +2 helmet (22, 9, D:7) an orc skeleton (23, 9, D:7) a +0 dagger (24, -18, D:7) a +0 dagger of draining a goblin corpse (skeletalised by now) (25, 7, D:7) a +0 short sword (29, -21, D:7) a +0 cloak (31, -3, D:7) a +0 plate armour (32, -3, D:7) a +0 flail (34, -3, D:7) a +0 dagger a +0 robe an orc corpse (36, -5, D:7) a +0 ring mail an orc corpse (36, -4, D:7) a +0 hand axe (41, 1, D:7) a yak corpse a yak corpse (43, 13, D:7) the felid corpse of Saint (skeletalised by now) (44, 6, D:7) a +0 robe a +0 robe (44, 7, D:7) a +1 mace a +0 robe (44, 8, D:7) a +0 robe (44, 10, D:7) a +0 falchion a +5 halberd a +0 robe (45, 7, D:7) a +3 dire flail (45, 10, D:7) a +2 short sword (48, -4, D:7) a +0 hand axe (48, 17, D:7) a +0 sling (49, -3, D:7) a +0 orcbow a centaur corpse (skeletalised by now) the Ecumenical Temple