Saint Level 1 of the Dungeon (3, 26, D:1) a +0 club (3, 34, D:1) a hobgoblin corpse (skeletalised by now) (11, -7, D:1) a ball python corpse (skeletalised by now) (12, -7, D:1) a rat corpse (skeletalised by now) (13, 25, D:1) a potion of curing (14, 22, D:1) a potion of curing (14, 23, D:1) a +0 leather armour (30, -8, D:1) a +0 club a ball python corpse (skeletalised by now) (35, -9, D:1) a +0 hand axe (35, -5, D:1) a +0 falchion (36, -8, D:1) a rat corpse (skeletalised by now) (36, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 22, D:1) 5 boomerangs (37, -8, D:1) a frilled lizard corpse (skeletalised by now) (37, 8, D:1) a potion of curing (38, 10, D:1) a +0 spear (39, -13, D:1) a frilled lizard corpse (skeletalised by now) (40, 13, D:1) a parchment of Sublimation of Blood (45, 32, D:1) a +0 short sword a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (46, 9, D:1) a bat skeleton (47, -10, D:1) a bat corpse (skeletalised by now) (50, 28, D:1) a bat corpse (skeletalised by now) (52, -10, D:1) a +0 chain mail (53, 29, D:1) a potion of curing (55, 29, D:1) a +0 club (56, 30, D:1) a potion of ambrosia Level 2 of the Dungeon (3, -4, D:2) a +0 club (3, -3, D:2) a hobgoblin corpse (6, 7, D:2) a dart slug corpse (12, 7, D:2) a +0 flail