Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 2125387868744027984 463 Saint1 the Conjurer (level 6, -18/32 HPs) Began as a Deep Elf Conjurer on Mar 7, 2025. Demolished by an ogre ... wielding a +0 giant club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:09:38 (3175 turns). Saint1 the Conjurer (Deep Elf Conjurer) Turns: 3175, Time: 00:09:39 Health: -18/32 AC: 3 Str: 4 XL: 6 Next: 79% Magic: 8/16 EV: 12 Int: 25 God: Gold: 129 SH: 0 Dex: 13 Spells: 8/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery l - a ring of fire Scrolls i - a scroll of teleportation Potions b - a potion of magic c - a potion of lignification {unknown} e - a potion of berserk rage {unknown} f - 2 potions of brilliance g - 3 potions of curing h - 2 potions of heal wounds Skills: + Level 4.6 Dodging + Level 4.1 Stealth + Level 5.3 Spellcasting * Level 6.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 8% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Call Canine Familiar Summ 6% N/A 24% 3 Confusing Touch Hex 6% N/A 24% 3 Fugue of the Fallen Necr 6% N/A 24% 3 Ozocubu's Armour Ice 6% N/A 24% 3 Passwall Erth 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Swiftness Air 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Dimensional Bullseye Hex/Tloc 3% N/A 61% 4 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A kobold comes into view. It is wielding a +0 dagger. Found a scroll labelled FIAROH FEEPS. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the kobold. You kill the kobold! Magic restored. An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the gnoll. The gnoll is lightly wounded. The ogre shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll misses you. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ... .## ... #.... ..# ..#.#...#.# #......##.###### ............?.# #............#.. #>.....O@....... #.#...)......... #.#............. #........).)..^$ #..#.<######...... # #...# #..... ...#... ..... #... .#..# ..... #...# .##... .. You could see an ogre. Vanquished Creatures An ogre (D:3) An orc priest (D:3) A jelly (D:3) Jessica (D:2) 2 orc wizards (D:3) 13 gnolls 2 adders 3 ribbon worms (D:2) 2 dart slugs 5 orcs 4 bats 4 endoplasms 2 giant cockroaches (D:2) 3 goblins 5 hobgoblins 5 jackals 11 kobolds 6 quokkas 6 ball pythons 4 frilled lizards 6 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Saint1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 264 | D:1 | Learned a level 2 spell: Searing Ray 587 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 937 | D:2 | Reached skill level 5 in Conjurations 943 | D:2 | Reached XP level 4. HP: 11/24 MP: 4/12 1132 | D:2 | Found a faded altar of an unknown god. 1134 | D:2 | Noticed Jessica 1139 | D:2 | Killed Jessica 1569 | D:2 | Learned a level 4 spell: Fulminant Prism 1605 | D:3 | Reached XP level 5. HP: 28/28 MP: 3/13 2073 | D:3 | Reached skill level 6 in Conjurations 2393 | D:3 | Reached XP level 6. HP: 32/32 MP: 11/15 2399 | D:3 | Reached skill level 5 in Spellcasting 3175 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, skrybe_limestone_x, kennysheep_another_room D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_tetromino_o4, uniq_jessica D:3: layout_loops_corners D:4: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.6 Conjurations | 5 6 | 6.6 Spellcasting | 4 5 | 5.3 Stealth | 3 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | 11 || 17 Cast: Magic Dart | 74 | 132 || 206 Searing Ray | | 11 || 11 Use: Scroll | 2 | 7 || 9 Stab: Sleeping | 1 | || 1 Armour: Robe | 25 | 36 || 61 Dodge: Dodged | 8 | 23 || 31