Saint1 Level 1 of the Dungeon [Shop] Mysyt's Jewellery Shop a +6 ring of dexterity (unknown) (360 gold) a talisman of death (800 gold) a ring of ice (unknown) (250 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) the amulet "Murixinu" {Spirit rCorr Str+3} (489 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). an amulet of faith (unknown) (400 gold) an amulet of faith (unknown) (400 gold) the ring "Afeboem" {rElec rF+ rC- Str+7 Int-2 Stlth- Fire} (481 gold) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. a ring of see invisible (unknown) (150 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (15, -12, D:1) a hobgoblin corpse (skeletalised by now) (27, 9, D:1) a frilled lizard corpse (skeletalised by now) (35, 13, D:1) a +0 robe (39, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) 8 stones (5, 3, D:2) a +0 dagger a stone a +0 ring mail (7, 1, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (9, -2, D:3) a +0 club Level 4 of the Dungeon (13, 12, D:4) a +0 sling (19, 7, D:4) a +0 club (20, -4, D:4) a +0 helmet (27, 8, D:4) a +0 dagger (30, 18, D:4) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (35, 24, D:4) a +0 dagger a goblin skeleton (36, 19, D:4) a +0 flail an orc skeleton (37, 23, D:4) a +0 robe (38, 25, D:4) a +0 quarterstaff (41, 20, D:4) a ball python skeleton (41, 22, D:4) a +0 sling (42, -11, D:4) a +0 dagger (42, 24, D:4) 5 stones (44, 3, D:4) a +0 dagger a +0 robe (45, 2, D:4) a +0 short sword an orc corpse (skeletalised by now) (45, 3, D:4) a +0 flail (45, 25, D:4) 7 stones (46, 3, D:4) a +0 short sword a +0 robe (46, 25, D:4) a +0 quarterstaff (46, 28, D:4) a +0 short sword of speed an orc skeleton (47, 28, D:4) a hound skeleton (51, 7, D:4) a howler monkey skeleton (51, 8, D:4) a +0 giant spiked club an ogre skeleton (60, 2, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 dagger a +0 robe an orc skeleton (0, 3, D:5) a +0 club (1, 0, D:5) a +0 falchion a +0 leather armour (1, 6, D:5) an adder skeleton (1, 7, D:5) a +0 club a gnoll skeleton (5, 10, D:5) a +0 club a +0 robe a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (6, -1, D:5) a +0 hand axe (12, 38, D:5) a +0 ring mail (14, 28, D:5) a +0 mace a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 37, D:5) 5 atropa-tipped darts (15, 28, D:5) a +0 dagger an orc corpse (skeletalised by now) (17, 37, D:5) a +0 club (20, 37, D:5) a +0 club a +0 robe a gnoll skeleton (20, 38, D:5) a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (27, 8, D:5) 5 stones (27, 9, D:5) an iguana skeleton (28, 9, D:5) an adder corpse (skeletalised by now) (32, 30, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (6, -11, D:6) a +0 rapier (12, -8, D:6) 5 gold pieces a hound corpse (14, -12, D:6) 2 potions of curing