Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 3071724511982431088 32 Saint1 the Magician (level 3, -1/26 HPs) Began as a Djinni Fire Elementalist on Oct 28, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (1491 turns). Saint1 the Magician (Djinni Fire Elementalist) Turns: 1491, Time: 00:03:40 Health: -1/26 AC: 2 Str: 7 XL: 3 Next: 42% Gold: 88 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity Scrolls c - a scroll of revelation {unknown} f - a scroll of identify {unknown} g - 3 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} Potions b - 2 potions of lignification {unknown} d - a potion of resistance {unknown} e - a potion of berserk rage {unknown} j - 2 potions of heal wounds {unknown} k - a potion of enlightenment {unknown} Skills: * Level 0.5 Fighting * Level 2.4 Dodging - Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 11% 3 d - Inner Flame Hex/Fire 15% N/A 11% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The gnoll misses you. Your foxfire dissipates! The foxfire hits the gnoll but does no damage. The gnoll misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! The foxfire hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... .....# .....########## ..............# ..... ..#####.#####.## .... ..#####.#####..#######..l# ..'.......†..........+...+ ## ..#####.#######...####...#... ### #.# #§v§## ..... #.# #§@v.###..# #.# #§.j.#...# #.# #....'.#)# #.# #....#.#..# #.# ######.#.## #.# #...# #.# ##... #.# ... #.# .... You could see a gnoll (ally target). Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:2) 4 hobgoblins A quokka (D:1) A ball python (D:1) 6 bats 3 frilled lizards 3 goblins 2 kobolds (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Saint1 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Saint1 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 430 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1156 | D:2 | Identified the +1 hat "Baestona" {Will+ Regen+} 1297 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/0 1297 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1491 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners, chequers_jeans D:2: layout_basic, columned_hall_lemuel, minmay_heptomino_d4 Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Fighting | | 0.5 Dodging | | 2.4 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 87 Armour: Robe || 16 Dodge: Dodged || 23