Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8988167348988130773 (custom seed) 11 SalParadise the Caller (level 2, -2/13 HPs) Began as a Felid Summoner on July 13, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:35 (246 turns). SalParadise the Caller (Felid Summoner) Turns: 246, Time: 00:03:36 Health: -2/13 AC: 1 Str: 4 XL: 2 Next: 17% Magic: 6/6 EV: 17 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of identify {unknown} d - 2 scrolls of acquirement e - a scroll of amnesia {unknown} Potions a - a potion of magic b - a potion of invisibility {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 17% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 26% 2 Call Canine Familiar Summ 17% N/A 9% 3 Confusing Touch Hex 2% N/A 45% 3 Passwall Erth 2% N/A 45% 3 Swiftness Air 2% N/A 45% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dispel Undead Necr 2% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a scroll labelled TAINTE COUSOEN. Your cerulean imp hits the endoplasm but does no damage. The endoplasm quivers. e - a scroll labelled TAINTE COUSOEN This is a scroll of acquirement! Something appears before you! Your cerulean imp barely misses the endoplasm. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm barely misses your cerulean imp. Your cerulean imp hits the endoplasm but does no damage. Your cerulean imp hits the endoplasm but does no damage. The endoplasm hits you but does no damage. Your cerulean imp disappears in a puff of smoke! The endoplasm misses you. The endoplasm freezes you. You are frozen. The endoplasm hits you. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. The endoplasm misses you. The endoplasm freezes you. You are frozen. You die... You rejoin the land of the living... You see here 3 boomerangs. The endoplasm completely misses you. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. The endoplasm completely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ..#.## ##.# #.. #....#####.# #.# ##.#.....#)####.. #..### #.#####.>[.....# ...# ..# ##..#..### ####$####### #### #....#.## ##....$#..... ######.##....## ##............ ##..^..........####.......†J.... ##........†.....@J............... #..............#................. #.........(....#................. #..............#................. #..............##................ #..............##..........#..... ##............###.......######### ##..........## #.......# ############ ######### You could see an endoplasm. Vanquished Creatures A goblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SalParadise the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 127 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 130 | D:1 | Learned a level 2 spell: Call Imp 218 | D:1 | Identified 3 scrolls of acquirement 218 | D:1 | Acquired 962 gold pieces 229 | D:1 | Frozen to death by an endoplasm 229 | D:1 | Lost a life (0 lives remaining) 246 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Summon Small Mamm || 12 Call Imp || 1 Use: Scroll || 1 Armour: Skin || 3 Dodge: Dodged || 11