SalParadise Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -5, D:1) a bat corpse (skeletalised by now) (8, 4, D:1) a hobgoblin corpse (skeletalised by now) (16, -7, D:1) a +0 cloak (16, 20, D:1) a +0 club (23, 17, D:1) a +0 sling (25, 8, D:1) a ball python skeleton (26, 20, D:1) a +0 robe (29, -8, D:1) the felid skeleton of SalParadise (32, -15, D:1) a +0 plate armour (33, -19, D:1) a +3 chain mail a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (35, 15, D:1) a +0 sling (39, 4, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (9, 10, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (9, 11, D:2) a +0 robe a +0 club a hobgoblin skeleton (20, 9, D:2) 9 stones (20, 38, D:2) a rat corpse (skeletalised by now) (22, 38, D:2) a rat corpse (skeletalised by now) (23, 33, D:2) 8 stones (26, 33, D:2) a +0 leather armour (31, 1, D:2) 2 stones (35, 7, D:2) 6 stones (35, 9, D:2) a hobgoblin skeleton (35, 12, D:2) a rat skeleton (50, 17, D:2) a +0 mace a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 5 stones (3, -1, D:3) a rat corpse (skeletalised by now) (4, -5, D:3) a hobgoblin skeleton (6, -10, D:3) a +0 short sword 7 poisoned darts a kobold skeleton (9, -40, D:3) a +0 flail (11, -26, D:3) a +0 whip (11, 0, D:3) a +0 quarterstaff (12, -13, D:3) a +0 ring mail (15, -25, D:3) a +2 dagger of pain (15, -12, D:3) 6 stones (15, -11, D:3) the +7 war axe "Ciwyucva" {pain, rCorr Str+2} Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (16, -12, D:3) a +0 ring mail (17, -55, D:3) 4 stones (17, -6, D:3) 5 datura-tipped darts (28, -49, D:3) a +0 dagger a kobold skeleton (30, -18, D:3) a +0 club (38, -8, D:3) a +0 ring mail (43, -24, D:3) a +0 club (57, -52, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 sling (2, -34, D:4) a +0 leather armour (7, -2, D:4) a +0 falchion (9, 0, D:4) a +0 dagger (10, -7, D:4) a +0 whip of draining (10, 0, D:4) a +0 falchion an orc corpse (skeletalised by now) (11, 6, D:4) a +0 falchion a +0 ring mail an adder skeleton (12, -5, D:4) a +0 whip (14, -45, D:4) a +0 hand axe (15, -47, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -46, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, -9, D:4) 2 boomerangs (18, -47, D:4) a +0 short sword (21, -47, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -1, D:4) 4 stones (25, -32, D:4) a hound skeleton (31, -44, D:4) 5 poisoned darts (38, -25, D:4) a hobgoblin skeleton (43, -10, D:4) a +0 dagger (44, -17, D:4) a +0 trident a +0 leather armour a +0 kite shield an orc skeleton (45, -43, D:4) a ball python corpse (skeletalised by now) (45, -18, D:4) a +0 club a +0 leather armour an orc skeleton (45, -17, D:4) a +0 flail (47, 3, D:4) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (17, 10, D:5) an adder corpse (skeletalised by now) (20, 52, D:5) a hound corpse (skeletalised by now) (25, 7, D:5) a +0 shortbow (29, 36, D:5) a hound corpse (skeletalised by now) (34, 26, D:5) a +0 giant club an ogre corpse (skeletalised by now) (35, 21, D:5) 5 stones (35, 22, D:5) the +6 great mace of Umobush {freeze, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (35, 29, D:5) a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) (37, 21, D:5) an adder corpse (skeletalised by now) (41, 28, D:5) a +0 hand axe a +0 leather armour an orc skeleton (43, 54, D:5) a +0 sling (47, 29, D:5) 12 gold pieces (47, 49, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (47, 56, D:5) a +0 dagger a +2 robe of willpower (48, 24, D:5) 18 gold pieces (48, 26, D:5) 11 gold pieces (48, 28, D:5) 7 gold pieces (48, 29, D:5) 19 gold pieces (49, 25, D:5) 3 gold pieces (49, 26, D:5) 18 gold pieces (49, 57, D:5) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (50, 25, D:5) 3 gold pieces (50, 26, D:5) 11 gold pieces (51, 26, D:5) 16 gold pieces (56, 57, D:5) a +0 spear Level 6 of the Dungeon (7, 20, D:6) an adder corpse (skeletalised by now) (13, -13, D:6) a +0 leather armour (15, -23, D:6) a +1 vampiric short sword an orc skeleton (16, -22, D:6) a bullfrog skeleton (18, -8, D:6) a +0 hammer (18, -6, D:6) a +0 hammer (19, -7, D:6) a +0 hammer (20, -7, D:6) a +0 hammer (21, -15, D:6) a +0 hammer (24, 4, D:6) a +0 shortbow (26, 2, D:6) a +3 spear a +0 robe a +0 short sword a +0 robe a +4 great sword a +0 robe (26, 3, D:6) a +0 sling a +4 flail a +0 robe a +0 mace a +0 robe (38, -2, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (40, 0, D:6) the felid skeleton of SalParadise (43, -26, D:6) a +0 sling (43, -3, D:6) the felid corpse of SalParadise (skeletalised by now) (46, -19, D:6) a +0 giant spiked club the Ecumenical Temple