Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 13068760516465999188 20721 SalParadise the Summoner (level 12, -9/58 HPs) Began as a Felid Summoner on Sept 17, 2024. Was a Priest of Kikubaaqudgha. Mangled by an elephant (10 damage) ... on level 2 of the Lair of Beasts on Sept 18, 2024. The game lasted 01:44:59 (12308 turns). SalParadise the Summoner (Felid Summoner) Turns: 12308, Time: 01:45:00 Health: -9/58 AC: 3 Str: 4 XL: 12 Next: 47% Magic: 18/26 EV: 39 Int: 24 God: Kikubaaqudgha [***...] Gold: 468 SH: 0 Dex: 17 Spells: 8/30 levels left Lives: 0 Deaths: 4 rFire + . . (weapon unavailable) rCold + + + (shield unavailable) rNeg + . . (body armour unavailable) rPois . (helmet unavailable) rElec + (cloak unavailable) rCorr + (gloves unavailable) SInv + (boots unavailable) Will +++.. p - amulet "Dibiru" {Acrobat rC+ rN+} Stlth +++ v - ring "Opimpum" {rC+ Will++ EV+5} HPRegen 0.29/turn w - ring "Nemewn" {rElec rF+ rCorr} MPRegen 0.20/turn %: acrobat @: acrobatic A: very small, claws 1, fangs 3, see invisible, shaggy fur 3, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Unearth Wretches You were on level 2 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was most pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 628 gold pieces. You spent 160 gold pieces at shops. Inventory: Jewellery p - the amulet "Dibiru" (around neck) {Acrobat rC+ rN+} (You bought it in a shop on level 6 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rC+: It protects you from cold. rN+: It protects you from negative energy. v - the ring "Opimpum" (left paw) {rC+ Will++ EV+5} (You took it off a centaur on level 8 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). rC+: It protects you from cold. Will++: It greatly increases your willpower. w - the ring "Nemewn" (right paw) {rElec rF+ rCorr} (You took it off a tengu warrior on level 8 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. y - the ring "Zuju" {rCorr MP+6 Wiz Str-2 Slay-5} (You found it on level 8 of the Dungeon) [ring of wizardry] It improves your spell success rate. Str-2: It affects your strength (-2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). MP+6: It affects your magic capacity (+6). rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Wands m - a wand of quicksilver (19) o - a wand of iceblast (10) q - a wand of mindburst (9) A - a wand of charming (7) B - a wand of flame (2) Scrolls b - 3 scrolls of vulnerability d - 3 scrolls of immolation i - 3 scrolls of noise r - 3 scrolls of revelation t - 2 scrolls of teleportation Potions a - 2 potions of magic c - a potion of ambrosia {unknown} e - 3 potions of invisibility f - 7 potions of curing g - 2 potions of brilliance h - 3 potions of mutation j - 2 potions of berserk rage k - 2 potions of lignification l - a potion of haste {unknown} s - a potion of degeneration {unknown} u - a potion of attraction {unknown} x - a potion of resistance {unknown} Skills: + Level 4.0 Fighting + Level 6.1 Dodging + Level 6.4 Stealth + Level 9.7 Spellcasting * Level 4.4 Hexes - Level 11.0 Summonings * Level 9.4 Necromancy - Level 5.0 Fire Magic - Level 5.0 Air Magic - Level 5.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 100% N/A 1% 2 c - Call Canine Familiar Summ 59% N/A 1% 3 d - Summon Blazeheart Go Fire/Summ 50% N/A 1% 4 e - Summon Lightning Spi Summ/Air 50% 3d8 1% 4 f - Animate Dead Necr 54% N/A 1% 4 g - Anguish Hex/Necr 22% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Slow Hex 100% N/A 1% 1 Soul Splinter Necr 100% N/A 1% 1 Jinxbite Hex 64% N/A 1% 2 Sublimation of Blood Necr 54% N/A 1% 2 Summon Ice Beast Ice/Summ 38% N/A 1% 3 Vampiric Draining Necr 54% 2d9 1% 3 Dispel Undead Necr 54% 3d20 1% 4 Martyr's Knell Necr/Summ 57% N/A 1% 4 Confusing Touch Hex 32% N/A 2% 3 Inner Flame Hex/Fire 34% N/A 2% 3 Tukima's Dance Hex 32% N/A 2% 3 Curse of Agony Necr 54% N/A 3% 5 Apportation Tloc 22% N/A 5% 1 Sting Conj/Alch 44% 1d5 5% 1 Teleport Other Tloc 11% N/A 16% 3 Yara's Violent Unravell Hex/Alch 11% 3d6 52% 5 Irradiate Conj/Alch 5% 3d13 83% 5 Dispersal Tloc 5% N/A 100% 6 Gell's Gavotte Tloc 5% 2d(13-20) 100% 6 Permafrost Eruption Ice/Erth 5% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Enfeeble Hex 16% N/A 100% 7 Ignition Fire 17% 3d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (2/5) D:11 Orc (0/2) D:11 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * D:8 *[ Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) Your thick and shaggy fur keeps you warm. (AC +3, rC+) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The merfolk hits your five-headed hydra zombie with a +0 heavy trident! The water moccasin bites your blazeheart golem but does no damage. Your blazeheart golem punches the merfolk!! Your blazeheart golem's core grows cold and it stops moving. The elephant attacks as it pursues you! The elephant completely misses you. x2 The merfolk throws a boomerang. The boomerang hits your blazeheart golem. The elephant attacks as it pursues you! The elephant completely misses you. The elephant barely misses you. The water moccasin bites your blazeheart golem but does no damage. The black bear bites your five-headed hydra zombie! The black bear claws your five-headed hydra zombie. x2 The merfolk hits your blazeheart golem with a +0 trident of protection!! The water moccasin bites your blazeheart golem but does no damage. The merfolk hits your blazeheart golem with a +0 trident!! Your blazeheart golem falls apart and the last of its fire goes out. The merfolk hits your five-headed hydra zombie with a +0 trident! Your five-headed hydra zombie bites the merfolk but does no damage. Your five-headed hydra zombie closely misses the merfolk. Your five-headed hydra zombie bites the merfolk. x3 The elephant completely misses you. The elephant closely misses you. The merfolk throws a boomerang. The boomerang hits your five-headed hydra zombie. The elephant attacks as it pursues you! The elephant misses you. The elephant completely misses you. The merfolk hits your five-headed hydra zombie with a +0 trident!! Your five-headed hydra zombie bites the merfolk! Your five-headed hydra zombie bites the merfolk. Your five-headed hydra zombie bites the merfolk but does no damage. Your five-headed hydra zombie completely misses the merfolk. Your five-headed hydra zombie closely misses the merfolk. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You stumble backwards! The water moccasin bites your five-headed hydra zombie! Your five-headed hydra zombie is destroyed! The merfolk attacks as it pursues you! The merfolk completely misses you. The elephant attacks as it pursues you! The elephant tramples you! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ##....†.....# #P..?.IZ...P###..... ##.....†...## .....## ##.#.†.....## .....P ...'.†.....P# #....# ...........P###....# ...#.......###.....# ...........####....# ##...........#..@..# .####.........Y.Y..# ## ##.........Ym...## #.#.......m.hYY..# #..........mS...## ##P..............# ##......m.......# #..............# #......PP.....## You could see 5 elephants, 4 merfolk, a water moccasin and a black bear. Vanquished Creatures A hydra (D:8) A tengu warrior (D:8) A manticore (D:8) A gargoyle (D:11) A komodo dragon (Lair:1) 3 yaks Grum (D:8) A sky beast (D:8) An orc warrior (D:8) An elephant zombie (Lair:1) A wolf (Lair:1) A kobold brigand (D:8) A bullfrog (D:8) A yak zombie (Lair:1) A killer bee (D:9) An endoplasm (D:1) A goblin (D:3) A frilled lizard (D:1) 3 rats 23 creatures vanquished. Vanquished Creatures (collateral kills) Harold (D:9) 7 elephants 2 cane toads (Lair:1) Grinder (D:3) Blorkula the Orcula (D:7) 2 wraiths A wyvern (D:8) 12 yaks 2 steam dragons A redback (Lair:2) 5 vampire mosquitoes 6 water moccasins An ice beast (D:5) 2 sky beasts 12 wolves 2 ogres (D:4) 4 centaurs 2 phantoms 4 kobold brigands A bullfrog (D:9) 6 scorpions 20 wights 2 vampire bats (D:7) 6 killer bees 3 howler monkeys 4 orc priests 3 jellies 2 sleepcaps (D:6) A gnoll bouda (D:6) 4 hounds 2 orc wizards Jessica (D:2) 7 gnolls A shadow imp (D:5) A white imp (D:7) 2 ufetubi (D:5) A ribbon worm (D:2) 4 dart slugs 18 orcs A bat (D:3) 6 endoplasms 3 giant cockroaches 8 hobgoblins 2 jackals (D:1) 30 kobolds 2 quokkas 6 ball pythons 4 frilled lizards 5 goblins 3 rats 227 creatures vanquished. Vanquished Creatures (others) A hydra (Lair:2) A boulder beetle (D:8) A two-headed ogre (D:9) A cyclops (D:8) An elephant (Lair:2) A black mamba (Lair:1) 2 hornets (D:9) A troll (D:11) 2 hydra zombies Prince Ribbit (D:6) 4 yaks (Lair:1) Eustachio (D:6) A basilisk (Lair:1) 2 vampire mosquitoes (D:9) A water moccasin (Lair:1) 2 elephant zombies (Lair:1) 3 wolves A centaur (D:8) 2 bullfrogs (Lair:1) A komodo dragon zombie (Lair:1) A water moccasin zombie (Lair:1) A wight (D:9) 2 killer bees (D:10) 4 yak zombies (Lair:1) A vampire bat (D:7) A wolf zombie (Lair:1) A bullfrog zombie (Lair:1) A centaur zombie (D:8) An orc wizard (D:8) A gnoll (D:6) 3 kobold zombies (D:9) 36 blazeheart cores 83 creatures vanquished. Grand Total: 333 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SalParadise the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 141 | D:1 | Reached XP level 2. HP: 9/13 MP: 3/6 144 | D:1 | Learned a level 2 spell: Call Imp 695 | D:1 | Reached XP level 3. HP: 4/16 MP: 1/8 699 | D:1 | Learned a level 3 spell: Call Canine Familiar 1447 | D:2 | Noticed Jessica 1456 | D:2 | Killed Jessica 1457 | D:2 | Reached XP level 4. HP: 21/21 MP: 3/9 1457 | D:2 | Gained a life (2 lives remaining) 1614 | D:2 | Reached skill level 5 in Summonings 2215 | D:3 | Identified the +5 ring mail of the Apothecary {Will+ | Regen+} 2365 | D:3 | Found a faded altar of an unknown god. 2365 | D:3 | Noticed Grinder 2437 | D:3 | Killed Grinder 2438 | D:3 | Reached XP level 5. HP: 8/24 MP: 2/12 2438 | D:3 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 2438 | D:3 | Reached XP level 6. HP: 10/28 MP: 2/13 2443 | D:3 | Learned a level 4 spell: Summon Blazeheart Golem 2538 | D:3 | Found a shimmering altar of Xom. 3101 | D:4 | Reached skill level 6 in Summonings 3101 | D:4 | Reached skill level 1 in Fire Magic 3210 | D:4 | Killed from afar by an orc priest 3210 | D:4 | Lost a life (1 life remaining) 3394 | D:4 | Reached XP level 7. HP: 32/32 MP: 12/15 3394 | D:4 | Gained a life (2 lives remaining) 3399 | D:4 | Learned a level 4 spell: Summon Lightning Spire 3812 | D:5 | Entered Level 5 of the Dungeon 3996 | D:5 | Reached skill level 5 in Spellcasting 4224 | D:5 | Reached skill level 1 in Air Magic 4596 | D:5 | Reached XP level 8. HP: 36/36 MP: 13/17 5005 | D:6 | Noticed Eustachio 5017 | D:6 | Reached skill level 7 in Summonings 5043 | D:6 | Killed Eustachio 5268 | D:6 | Found Itydisk's Assorted Antiques. 5274 | D:6 | Bought a heavily runed pewter amulet for 100 gold pieces 5274 | D:6 | Identified the amulet "Dibiru" {Acrobat rC+ rN+} (You | bought it in a shop on level 6 of the Dungeon) 5274 | D:6 | Bought a scroll labelled NOTANW PINATS for 20 gold pieces 5274 | D:6 | Bought a scroll of identify for 40 gold pieces 5341 | D:6 | Noticed Prince Ribbit 5377 | D:6 | Killed Prince Ribbit 5378 | D:6 | Reached skill level 1 in Evocations 5461 | D:6 | Reached skill level 5 in Fire Magic 5584 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5584 | D:6 | Found an iron altar of Okawaru. 5585 | D:6 | Found a hazy altar of Hepliaklqana. 5586 | D:6 | Found a bloodstained altar of Trog. 5625 | D:6 | Reached XP level 9. HP: 39/39 MP: 14/19 5965 | D:7 | Found a staircase to the Ecumenical Temple. 5974 | Temple | Found a transporter. 5974 | Temple | Found a transporter. 5974 | Temple | Found a transporter. 5974 | Temple | Found a transporter. 5974 | Temple | Entered the Ecumenical Temple 5996 | Temple | Became a worshipper of Kikubaaqudgha 6182 | D:7 | Reached skill level 8 in Summonings 6281 | D:7 | Found a basalt altar of Yredelemnul. 6793 | D:7 | Noticed Blorkula the Orcula 6818 | D:7 | Killed Blorkula the Orcula 7388 | D:8 | Found Duutt's Changing Room. 7583 | D:8 | Reached * piety under Kikubaaqudgha 7583 | D:8 | Received a gift from Kikubaaqudgha 7584 | D:8 | Reached XP level 10. HP: 33/44 MP: 13/22 7589 | D:8 | Reached skill level 9 in Summonings 7589 | D:8 | Reached skill level 5 in Evocations 7594 | D:8 | Learned a level 4 spell: Animate Dead 7597 | D:8 | Found Yxen's Armour Shop. 7640 | D:8 | Noticed Grum 7645 | D:8 | Reached skill level 5 in Air Magic 7648 | D:8 | Reached skill level 1 in Necromancy 7648 | D:8 | Killed Grum 7917 | D:8 | Noticed a cyclops 7973 | D:8 | Killed a cyclops 8066 | D:8 | Noticed a five-headed hydra 8075 | D:8 | Killed a five-headed hydra 8086 | D:8 | Identified the ring "Opimpum" {rC+ Will++ EV+5} 8117 | D:8 | Identified the ring "Nemewn" {rElec rF+ rCorr} 8117 | D:8 | Noticed a tengu warrior 8139 | D:8 | Killed a tengu warrior 8140 | D:8 | Reached skill level 5 in Necromancy 8218 | D:8 | Identified the ring "Zuju" {rCorr MP+6 Wiz Str-2 Slay-5} 8221 | D:8 | Identified the ring "Dojarph" {rN+ MP-7 Str+6 Int+5} 8239 | D:8 | Noticed a manticore 8270 | D:8 | Killed a manticore 8328 | D:8 | Reached skill level 10 in Summonings 8566 | D:8 | Noticed a boulder beetle 8581 | D:8 | Killed a boulder beetle 8582 | D:8 | Reached XP level 11. HP: 31/47 MP: 17/24 8810 | D:9 | Reached ** piety under Kikubaaqudgha 8831 | D:9 | Noticed a two-headed ogre 8845 | D:9 | Killed a two-headed ogre 9051 | D:9 | Noticed Harold 9061 | D:9 | Killed Harold 9497 | D:9 | Got the Precepts of the Freezing Jinx 9711 | D:10 | Entered Level 10 of the Dungeon 9953 | D:10 | Reached skill level 1 in Fighting 10050 | D:10 | Mangled by a yak 10050 | D:10 | Lost a life (1 life remaining) 10346 | D:10 | Found a stormy altar of Qazlal. 10361 | D:10 | Noticed a +0 dagger 10361 | D:10 | Noticed a +0 short sword 10363 | D:10 | Noticed a +0 spear 10364 | D:10 | Noticed a +0 dagger 10364 | D:10 | Noticed a +0 short sword 10365 | D:10 | Noticed a +0 falchion 10366 | D:10 | Found a hide-covered altar of Uskayaw. 10366 | D:10 | Noticed a +0 falchion 10366 | D:10 | Noticed a +0 spear 10611 | D:10 | Found a shadowy altar of Dithmenos. 10742 | D:11 | Found a staircase to the Lair. 10826 | D:11 | Found a staircase to the Orcish Mines. 11294 | Lair:1 | Entered Level 1 of the Lair of Beasts 11316 | Lair:1 | Slain by an elephant 11316 | Lair:1 | Lost a life (0 lives remaining) 11379 | Lair:1 | Reached skill level 5 in Stealth 11387 | Lair:1 | Reached skill level 5 in Dodging 11387 | Lair:1 | Gained mutation: Your thick and shaggy fur keeps you warm. | (AC +3, rC+) [Felid growth] 11387 | Lair:1 | Reached XP level 12. HP: 18/56 MP: 7/26 11387 | Lair:1 | Gained a life (1 life remaining) 11392 | Lair:1 | Reached *** piety under Kikubaaqudgha 11392 | Lair:1 | Received a gift from Kikubaaqudgha 11415 | Lair:1 | Learned a level 4 spell: Anguish 11542 | Lair:1 | Reached skill level 11 in Summonings 11566 | Lair:1 | Reached skill level 1 in Hexes 12239 | Lair:2 | Noticed a five-headed hydra 12254 | Lair:2 | Killed a five-headed hydra 12288 | Lair:2 | Mangled by a jumping spider 12288 | Lair:2 | Lost a life (0 lives remaining) 12306 | Lair:2 | HP: 1/58 [elephant (14)] 12308 | Lair:2 | Mangled by an elephant Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_corners, hangedman_decor_peaks_small D:2: layout_basic, kennysheep_generic_room_8, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_alcove_2, hellmonk_ecumenical_altar_arch_garden, uniq_grinder D:4: layout_basic, kennysheep_generic_room_6 D:5: layout_loops_corners D:6: layout_loops_ring, minitemple, serial_shops, shop, uniq_eustachio, uniq_prince_ribbit1 D:7: minmay_skewed_foursquare, layout_loops_ring, lemuel_coloured_pillars_altar, minmay_temple_entry_ruins, minmay_misc_feat_alley, uniq_blorkula_the_orcula D:8: minmay_the_grid_triangle_9x9_rhombus_thin [minmay_the_grid_triangle_9x9_windchime, minmay_the_grid_triangle_9x9_prize_special, minmay_the_grid_triangle_9x9_zippers_horizontal, minmay_the_grid_triangle_9x9_steps], layout_gridville, serial_shops, nicolae_diamond_shop, nicolae_transmutations_shop, uniq_grum D:9: layout_loops_cross, uniq_harold D:10: layout_cave_pods, nicolae_uskayaw_en_pointe, kennysheep_mini, grunt_qazlal_clouds D:11: layout_basic, lair_entry_dummy, orc_0_dummy Temple: hellmonk_temple_divided_pantheon Lair:1: layout_chaotic_city Lair:2: layout_chaotic_city, elwin_shoals_entry_stream, spider_nest_entry_funnel_web, minmay_lair_oklob_bushes, infiniplex_staircase_pool Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Spellcasting | 3 4 5 6 7 8 9 | 9.7 Summonings | 5 6 7 8 10 11 | 11.0 Fire Magic | 2 3 5 | 5.0 Air Magic | 1 2 4 5 | 5.0 Evocations | 1 4 5 | 5.0 Necromancy | 6 8 9 | 9.4 Dodging | 5 6 | 6.1 Stealth | 5 6 | 6.4 Fighting | 3 4 | 4.0 Hexes | 4 | 4.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 3 | 9 | 12 | 6 || 30 Punch | | | 1 | 1 || 2 Bite | | | 1 | || 1 Cast: Summon Small Mamm | 16 | 4 | | 1 || 21 Call Imp | 11 | 11 | 38 | 19 || 79 Call Canine Famil | 4 | 11 | 35 | 16 || 66 Summon Blazeheart | | 1 | 14 | 43 || 58 Summon Lightning | | | 2 | 34 || 36 Animate Dead | | | | 6 || 6 Anguish | | | | 2 || 2 Use: Scroll | 4 | 2 | 5 | 9 || 20 Potion | | | 1 | || 1 Stab: Sleeping | 1 | 2 | | || 3 Armour: Skin | 6 | 10 | 32 | 65 || 113 Dodge: Dodged | 18 | 22 | 65 | 292 || 397