SalParadise Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -7, D:1) a +0 club (1, -2, D:1) a +0 ring mail (4, -15, D:1) a frilled lizard corpse (skeletalised by now) (6, -10, D:1) a bat corpse (skeletalised by now) (7, -12, D:1) a +0 flail (10, -19, D:1) a +0 hand axe (19, 0, D:1) a bat skeleton (44, -31, D:1) 6 stones (47, -33, D:1) a +0 sling (52, 0, D:1) a ball python skeleton (54, -47, D:1) a +0 sling (56, -28, D:1) a +0 robe (57, -42, D:1) a +0 dagger a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, -15, D:2) a +0 robe (6, -26, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (7, -27, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) (7, -25, D:2) a bat corpse (skeletalised by now) (14, -13, D:2) a bat corpse (skeletalised by now) (19, 2, D:2) a +0 trident (20, -6, D:2) a +0 dagger 4 stones a kobold skeleton (26, -13, D:2) 5 stones (28, -7, D:2) a +0 plate armour (33, -4, D:2) a rat skeleton (39, -25, D:2) a +0 leather armour (41, -28, D:2) a hobgoblin corpse (skeletalised by now) (41, -23, D:2) a +0 chain mail (47, -18, D:2) 8 stones (55, -21, D:2) an orb of guile (57, -13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (0, 32, D:3) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 flail an orc skeleton an orc skeleton (4, 37, D:3) a +0 trident (5, 8, D:3) a +0 dagger a goblin skeleton (9, -6, D:3) 6 stones (9, 9, D:3) an orb of wrath (10, 30, D:3) a +0 helmet (14, 17, D:3) a +0 dagger (17, 37, D:3) a +0 dagger a goblin skeleton (17, 38, D:3) a +0 club a quokka skeleton (18, 24, D:3) 6 stones (28, 21, D:3) a +0 robe (30, -6, D:3) a +0 club (31, 0, D:3) a rat skeleton (32, 32, D:3) 3 stones (33, -2, D:3) a +0 whip (34, 29, D:3) 5 stones (39, 4, D:3) 6 stones (39, 35, D:3) a +0 club (40, 5, D:3) a +0 hand axe Level 4 of the Dungeon (7, 0, D:4) a hound corpse (skeletalised by now) (8, -40, D:4) a +0 club a goblin skeleton (10, -30, D:4) a +0 club a goblin skeleton (11, -22, D:4) a +0 trident a +0 chain mail (12, -24, D:4) a +0 whip a gnoll skeleton (12, -22, D:4) a +0 short sword 4 stones a kobold skeleton (12, -18, D:4) a +0 war axe (13, -31, D:4) a +0 dagger a +0 club a +0 hand axe a +0 leather armour a kobold skeleton an orc skeleton (13, -25, D:4) a +0 hand axe a +0 ring mail a +0 spear a +0 club a gnoll skeleton (14, -28, D:4) a +0 dagger (14, -25, D:4) a +0 halberd a gnoll skeleton (15, -30, D:4) a +0 short sword (16, -38, D:4) a +0 robe (16, -30, D:4) a +0 dagger a goblin corpse (skeletalised by now) (16, -15, D:4) a +0 dagger a +0 whip a +0 short sword a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -22, D:4) 4 stones (17, -13, D:4) a +0 club a gnoll skeleton (18, -25, D:4) a +0 whip 2 stones a kobold skeleton (21, -28, D:4) a +0 dagger a +0 short sword a +0 club a goblin skeleton (21, -24, D:4) 5 stones (21, -16, D:4) 5 stones (22, -14, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, -32, D:4) a +0 trident (23, -30, D:4) a +0 club 3 stones (23, -17, D:4) a +0 halberd (25, -30, D:4) a +2 whip of electrocution (25, -28, D:4) a +0 dagger a +0 flail an orc corpse (skeletalised by now) (26, -15, D:4) 5 stones (27, -22, D:4) 8 stones (27, -20, D:4) a +0 club a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (27, -17, D:4) a +0 club a kobold corpse (skeletalised by now) (33, 5, D:4) a ball python corpse (skeletalised by now) (41, -28, D:4) 3 stones a +0 dagger a kobold skeleton (47, -32, D:4) a +0 ring mail a +0 short sword a +0 leather armour a +0 club a +0 whip an orc skeleton a hound skeleton (47, -31, D:4) a +0 whip a +0 robe a +0 dagger (48, -24, D:4) a scroll of noise (56, -41, D:4) a +0 dagger (56, -38, D:4) a +0 robe (56, -18, D:4) a ball python corpse (skeletalised by now) (57, -20, D:4) a +0 club a +0 hand axe a +0 chain mail Level 5 of the Dungeon [Shop] Fiurar's Book Shoppe a manual of Earth Magic (1120 gold) a book of Blasting (588 gold) a book of Displacement (308 gold) a book of Frost (280 gold) a book of the Wilderness (672 gold) a book of Burglary (308 gold) a Codex of Conductivity (560 gold) a book of Annihilations (840 gold) (1, -15, D:5) a +0 scythe a +0 robe (1, -9, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (4, -29, D:5) a +0 robe (9, -4, D:5) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (12, -26, D:5) an iguana skeleton (14, -3, D:5) a +0 flail (28, -30, D:5) a +0 whip (28, -29, D:5) a hound skeleton (28, -14, D:5) 4 stones (29, -30, D:5) a +0 flail a +0 spear a gnoll skeleton a gnoll skeleton (30, -29, D:5) a +0 flail a +0 leather armour a +0 club a gnoll skeleton (30, 7, D:5) a +0 flail a +0 robe (33, 1, D:5) a rimehorn talisman (35, -33, D:5) a +0 dagger (36, -33, D:5) a +0 dagger a +0 leather armour a +0 orcbow an orc skeleton (40, -37, D:5) a +0 club an orc skeleton (42, -16, D:5) a +0 mace (49, 14, D:5) a +0 club a +1 leather armour of positive energy a +0 mace (50, 14, D:5) a +0 whip a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (52, -1, D:5) 4 stones (55, -44, D:5) a +0 long sword (67, -39, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) the +1 leather armour of Tartarus {Int+5 Dex+3 Slay+2} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (5, 0, D:6) a +0 club an orc corpse (5, 1, D:6) a +0 whip (5, 2, D:6) a +0 war axe an orc corpse (12, 13, D:6) a +0 robe (15, 13, D:6) a +1 halberd of venom (still there?) a gnoll corpse (still there?) (16, -4, D:6) a scroll of poison (16, 0, D:6) a +0 club a gnoll corpse (18, -4, D:6) a +0 cloak (29, 11, D:6) a +0 dagger a +0 leather armour a +0 short sword a +0 long sword a +0 plate armour an orc corpse