SalParadise Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -17, D:1) a rat corpse (skeletalised by now) (6, -3, D:1) a frilled lizard skeleton (8, -28, D:1) a +0 short sword (8, -2, D:1) a +0 hand axe (12, -15, D:1) a +0 short sword (12, 0, D:1) a quokka skeleton (16, -6, D:1) a jackal skeleton (17, -19, D:1) a +0 mace (17, -5, D:1) a ball python skeleton (21, -22, D:1) a scarab talisman (22, -28, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (26, -2, D:1) a +0 leather armour (28, -28, D:1) a ball python corpse (skeletalised by now) (31, 0, D:1) a rat skeleton (31, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -6, D:1) a +0 dagger (37, -4, D:1) a +0 spear a bat skeleton (40, -1, D:1) a quokka skeleton (42, -26, D:1) a bat corpse (skeletalised by now) (44, -30, D:1) a ball python corpse (skeletalised by now) (46, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (59, -32, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (6, -29, D:2) a poisoned dart (8, -24, D:2) a +0 hand axe (9, -24, D:2) a +0 dagger (14, -24, D:2) a +0 arbalest (15, -23, D:2) a bat corpse (skeletalised by now) (21, -23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, 0, D:2) a +0 sling (29, -34, D:2) a bat corpse (skeletalised by now) (40, 1, D:2) 5 stones (41, -8, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (44, -20, D:2) a +0 war axe 2 stones a frilled lizard corpse (skeletalised by now) (44, -8, D:2) a +0 hand axe (45, -30, D:2) a rat corpse (skeletalised by now) (45, -9, D:2) a +0 trident (47, -11, D:2) a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (47, -10, D:2) a +0 dagger a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (47, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (48, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (3, -5, D:3) a +0 chain mail (3, 25, D:3) a +0 chain mail (4, 23, D:3) a serpent talisman (6, 0, D:3) a bat corpse (7, -1, D:3) a +0 dagger 3 stones a kobold corpse (8, -2, D:3) a +0 dagger (8, 23, D:3) a +0 robe (15, 4, D:3) the +9 war axe of Mutilation {protect, ^Drain Str+4 Int+6 Stlth+} ^Drain: It drains your maximum health when unequipped. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (24, 2, D:3) a +0 mace (24, 20, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (27, 34, D:3) a jackal skeleton (28, 8, D:3) an amulet of guardian spirit (30, 35, D:3) a jackal skeleton (32, 5, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, 6, D:3) a jackal corpse (skeletalised by now) (33, 7, D:3) a +0 robe (36, 20, D:3) a +0 sling (48, 1, D:3) a quill talisman (59, 8, D:3) an adder corpse (skeletalised by now) Level 6 of the Dungeon (3, -1, D:6) a +0 leather armour (20, 13, D:6) a book of Fire the Necropolis (0, 0, Necropolis) 8 gold pieces (0, 1, Necropolis) the +2 quarterstaff "Buolet" {freeze, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (unseen) (17, -26, Necropolis) the ring of the Briny Deep {rF+ rC- MP-9 Dex+3 Stlth+ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP-9: It affects your magic capacity (-9). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (unseen) (18, -27, Necropolis) +0 fire dragon scales (18, -26, Necropolis) a rimehorn talisman (18, -25, Necropolis) 19 gold pieces (18, -24, Necropolis) 8 gold pieces (18, -23, Necropolis) 13 gold pieces (19, -25, Necropolis) a wand of paralysis (12) (19, -24, Necropolis) a +6 ring of dexterity (28, -5, Necropolis) 12 gold pieces (28, -2, Necropolis) 18 gold pieces (28, -1, Necropolis) a +0 barding (28, 0, Necropolis) 11 gold pieces (28, 1, Necropolis) 17 gold pieces (28, 2, Necropolis) a +0 pair of boots (28, 6, Necropolis) 10 gold pieces (29, -6, Necropolis) 15 gold pieces (29, 7, Necropolis) 19 gold pieces (31, 1, Necropolis) a scroll of enchant armour