Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 14942934572785928894 2 Salamander98 the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on Sept 23, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (112 turns). Salamander98 the Conjurer (Human Conjurer) Turns: 112, Time: 00:00:49 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The bat barely misses you. The bat hits you but does no damage. The bat hits you. You hit the bat. The bat is moderately wounded. The bat misses you. The endoplasm quivers. The bat hits you but does no damage. You miss the bat. The bat is moderately wounded. The bat barely misses you. The bat barely misses you. The magic dart hits the bat. You kill the bat! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm jiggles. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... §≈§§§§≈≈≈≈.. §§§§≈≈≈≈≈≈≈≈ #....... ≈........... ######.?..... .......(.... #..........# ........#### #..........# .....##...####..........## .....# #................## .....# #.................# .##..####.......@J......# ...............########## #########......# #......# #......# ######## You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Salamander98 the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, grunt_decor_one_mirror Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 7 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 5