Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13444380702848021100 376 SamAleums the Magician (level 6, 0/32 HPs) Began as a Deep Elf Hedge Wizard on July 7, 2026. Slain by a sleepcap (19 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:18:59 (2159 turns). SamAleums the Magician (Deep Elf Hedge Wizard) Turns: 2159, Time: 00:18:59 Health: 0/32 AC: 2 Str: 7 XL: 6 Next: 44% Magic: 10/17 EV: 2 Int: 21 God: Gold: 86 SH: 0 Dex: 14 Spells: 7/17 levels left rFire . . . (100%) g - +2 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... h - amulet of the acrobat Stlth +++ d - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: acrobat @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +2 devious dagger (weapon) Missiles e - 7 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 leather armour Jewellery d - a ring of resist corrosion (worn) h - an amulet of the acrobat (worn) Scrolls c - 4 scrolls of identify {unknown} e - 2 scrolls of noise {unknown} h - 2 scrolls of revelation {unknown} d - a scroll of fog {unknown} l - 2 scrolls of blinking {unknown} Potions g - a potion of magic w - 2 potions of heal wounds f - a potion of curing {unknown} j - a potion of invisibility {unknown} k - 2 potions of mutation {unknown} n - a potion of resistance {unknown} Skills: + Level 0.2 Short Blades + Level 3.3 Dodging + Level 6.0 Stealth + Level 6.1 Spellcasting + Level 3.2 Conjurations + Level 2.4 Summonings + Level 1.3 Necromancy + Level 1.6 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Blink Tloc 26% N/A 8% 2 d - Call Imp Summ 32% N/A 5% 2 e - Grave Claw Necr 24% 2d8 9% 2 f - Shock Conj/Air 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Martyr's Knell Necr/Summ 14% N/A 41% 4 Animate Dead Necr 12% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sleepcap completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... .# #<.#.#####.# .# #..#.# .##...#.#.# ###...#+#.. #.⌠.# .⌠ #..##+##. #####...##### #.+.+._.+.+.###### #.###...###....@.# ##...##+##..#####f# ....⌠.#.#.⌠.# .# ##....#+#...# .. #####..###.######## #............. #.############ #.# #.# You could see a sleepcap. Vanquished Creatures Sigmund (D:2) A jelly (D:1) 3 adders (D:2) 2 gnolls (D:2) 5 dart slugs (D:1) A ribbon worm (D:1) A hobgoblin (D:3) 2 quokkas A ball python (D:3) 4 bats 4 endoplasms (D:1) 2 frilled lizards (D:1) 6 goblins 4 kobolds 5 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) 2 jellies (D:1) A clockroach (D:3) A gnoll (D:2) 2 endoplasms (D:1) A jackal (D:1) A ball python (D:2) A rat (D:1) 9 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SamAleums the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 1 | D:1 | Encountered a jelly 2 | D:1 | Encountered a jelly 2 | D:1 | Encountered a jelly 322 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/9 350 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Learned a level 2 spell: Blink 356 | D:1 | Learned a level 2 spell: Call Imp 359 | D:1 | Learned a level 2 spell: Grave Claw 783 | D:1 | Reached XP level 3. HP: 12/19 MP: 2/11 815 | D:1 | Reached XP level 4. HP: 24/24 MP: 2/12 961 | D:1 | Reached skill level 5 in Spellcasting 1055 | D:2 | Encountered Sigmund 1200 | D:2 | Learned a level 1 spell: Shock 1224 | D:2 | Reached XP level 5. HP: 28/28 MP: 11/14 1314 | D:2 | Reached skill level 5 in Stealth 1362 | D:2 | Killed Sigmund 1363 | D:2 | Reached XP level 6. HP: 21/32 MP: 6/16 2130 | D:3 | Found a blossoming altar of Fedhas. 2159 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_cross D:2: layout_loops_ring, chequers_serial_rivers_micro_d, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_divided_tiny, nicolae_overflow_four_foyers_orthogonal, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 6 | 6.0 Dodging | 3 | 3.3 Spellcasting | 5 6 | 6.1 Summonings | 2 | 2.4 Conjurations | 3 | 3.2 Short Blades | | 0.2 Necromancy | | 1.3 Translocations | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 6 || 11 Melee: Dagger | 5 | 6 || 11 Cast: Magic Dart | 30 | 48 || 78 Call Imp | 5 | 9 || 14 Grave Claw | 2 | 4 || 6 Blink | 2 | || 2 Searing Ray | 1 | 9 || 10 Shock | | 1 || 1 Drink: Heal wounds | 1 | || 1 Stab: Sleeping | 4 | || 4 Armour: Robe | 5 | 17 || 22 Dodge: Dodged | 6 | 24 || 30