Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7030131033134075703 197 SamAleums the Conjurer (level 5, -12/28 HPs) Began as a Deep Elf Conjurer on July 8, 2026. Was an Initiate of Nemelex Xobeh. Mangled by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:11:15 (2950 turns). SamAleums the Conjurer (Deep Elf Conjurer) Turns: 2950, Time: 00:11:15 Health: -12/28 AC: 5 Str: 4 XL: 5 Next: 46% Magic: 6/14 EV: 11 Int: 25 God: Nemelex Xobeh [......] Gold: 187 SH: 0 Dex: 13 Spells: 7/13 levels left rFire . . . (100%) g - +2 flail (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%), Draw Escape (0%), Draw Destruction (0%), Draw Summoning (0%) You were on level 4 of the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons g - a +2 flail of protection (weapon) Missiles d - 2 throwing nets Armour a - a +1 robe (worn) b - a +1 leather armour of willpower c - a +0 pair of boots (worn) e - a +0 helmet (worn) Jewellery f - a ring of resist corrosion Wands p - a wand of polymorph (8) d - a wand of digging (3) Scrolls c - 3 scrolls of blinking {unknown} d - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} a - 2 scrolls of enchant armour l - a scroll of silence {unknown} m - a scroll of fear {unknown} Potions g - 2 potions of magic w - a potion of heal wounds f - 3 potions of resistance {unknown} j - 3 potions of curing {unknown} k - a potion of haste {unknown} n - a potion of invisibility {unknown} Baubles g - 3 flux baubles Skills: + Level 2.6 Dodging + Level 4.9 Stealth + Level 4.6 Spellcasting + Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Sigil of Binding Hex 5% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d7 9% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 63% 4 Vhi's Electric Charge Tloc/Air 10% N/A 63% 4 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. Okay, then. Okay, then. Casting: Sigil of Binding (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre closely misses you. The searing ray hits the ogre. The ogre is moderately wounded. The ogre barely misses you. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is moderately wounded. You finish channelling your searing ray. Your binding sigils disappear. The ogre barely misses you. The ogre hits you with a +0 giant spiked club! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Your body disappears without a glow. ...#.#.#.# #.#...#.# #.##.#.#.# #.#._.#.# #.##.#.#.# #.#...#.# #...>..#.# #.##.##.# ########.# #..#.#..# ########.####.#.#.### #.............#.#...# #.######.###..#'#..## #.# #.# ##...@O.# #.# #.# ######.# #.# #.# #.# #.######.# #.# .......... ........# #........# ######### ######### You could see an ogre. Vanquished Creatures 2 orc priests (D:4) An orc wizard (D:4) 5 gnolls A dart slug (D:4) 2 ribbon worms 2 orcs 6 hobgoblins 11 jackals 3 quokkas 5 ball pythons 3 bats 7 endoplasms 2 frilled lizards 5 goblins 3 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SamAleums the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | You fall into a shaft and drop 1 floor! 455 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 536 | D:1 | Found a faded altar of an unknown god. 793 | D:1 | Learned a level 2 spell: Searing Ray 830 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 878 | D:2 | Learned a level 3 spell: Sigil of Binding 993 | D:2 | Reached skill level 5 in Conjurations 2005 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2429 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2725 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 2914 | D:4 | Encountered an ogre 2927 | D:4 | Became a worshipper of Nemelex Xobeh the Trickster 2950 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, grunt_decor_cap D:2: layout_rooms D:3: layout_basic, minivault_24, minmay_goblin_outpost D:4: layout_basic, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_surrounded_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Stealth | 3 4 | 4.9 Spellcasting | 4 | 4.6 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 88 | 19 || 107 Searing Ray | 9 | 8 || 17 Sigil of Binding | | 2 || 2 Read: Identify | 1 | || 1 Enchant armour | 1 | || 1 Armour: Robe | 19 | 2 || 21 Dodge: Dodged | 17 | 4 || 21