SamAleums Level 1 of the Dungeon [Shop] Pamel's Distillery a potion of mutation (unknown) (88 gold) a potion of heal wounds (unknown) (88 gold) a potion of attraction (33 gold) a potion of lignification (33 gold) a potion of mutation (unknown) (88 gold) a potion of moonshine (unknown) (11 gold) a potion of haste (110 gold) (3, 27, D:1) a +0 club (10, 37, D:1) a bat corpse (skeletalised by now) (13, 48, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 38, D:1) a bat corpse (skeletalised by now) (17, 36, D:1) a +0 robe (27, 9, D:1) a +0 robe (28, 26, D:1) 2 poisoned darts (31, -4, D:1) a +0 short sword (35, 9, D:1) a +0 chain mail (43, 48, D:1) 4 curare-tipped darts Level 2 of the Dungeon [Shop] Lomyquol's General Store a scroll of amnesia (40 gold) a lightning rod (4/4) (400 gold) a +0 robe (9 gold) 5 boomerangs (100 gold) a scroll of identify (20 gold) a potion of resistance (unknown) (100 gold) a manual of Throwing (800 gold) a parchment of Forge Blazeheart Golem (130 gold) a parchment of Fulsome Fusillade (418 gold) a +4 ring of slaying (unknown) (360 gold) the +0 plate armour of Fyodacom {rElec Str+5 Stlth+} (453 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, -1, D:2) a parchment of Static Discharge (6, 6, D:2) a bat skeleton (6, 8, D:2) a +0 short sword 3 stones a kobold skeleton (9, -4, D:2) a +0 short sword (10, -3, D:2) a frilled lizard skeleton (11, -10, D:2) a bat corpse (skeletalised by now) (13, -12, D:2) a bat corpse (skeletalised by now) (14, -16, D:2) a +0 dagger (21, -8, D:2) an adder skeleton (23, -25, D:2) a +0 leather armour (23, -7, D:2) a bat corpse (skeletalised by now) (24, -26, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (27, -23, D:2) an adder corpse (skeletalised by now) (34, -15, D:2) a jackal corpse (skeletalised by now) (35, -15, D:2) a jackal corpse (skeletalised by now) (35, -12, D:2) a bat corpse (skeletalised by now) (39, -27, D:2) a +0 mace Level 3 of the Dungeon [Shop] Heuric's Book Shoppe a parchment of Maxwell's Portable Piledriver (114 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Grave Claw (75 gold) a parchment of Sigil of Binding (114 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Death Channel (325 gold) a parchment of Passwall (114 gold) [Shop] Koogeom's General Store a tin of tremorstones (2/2) (520 gold) a riddle talisman (390 gold) a parchment of Volatile Blastmotes (114 gold) a scroll of immolation (unknown) (52 gold) a parchment of Cigotuvi's Putrefaction (169 gold) a parchment of Martyr's Knell (169 gold) a +0 club (6 gold) a +0 rapier (71 gold) a wand of charming (6) (unknown) (187 gold) [Shop] Jobric's Assorted Antiques a +0 ring mail (112 gold) a scroll of poison (112 gold) a wand of mindburst (7) (274 gold) a +0 chain mail (168 gold) a potion of mutation (224 gold) 2 potions of cancellation (448 gold) a +0 sling (42 gold) a potion of curing (84 gold) [Shop] Enotis's Armour Shop a +0 ring mail (48 gold) a +2 robe of positive energy (178 gold) the +3 ring mail of Tenacity {Harm rElec Dex+3} (471 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (24 gold) a +0 chain mail (72 gold) a +0 cloak (54 gold) [Shop] Beomp's Magic Scroll Emporium a scroll of enchant armour (90 gold) a scroll of enchant weapon (unknown) (90 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of enchant armour (90 gold) a parchment of Lesser Beckoning (69 gold) a scroll of enchant armour (90 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a scroll of brand weapon (unknown) (114 gold) (3, -8, D:3) a +0 flail (8, -17, D:3) a +0 robe (10, -23, D:3) a quokka corpse (skeletalised by now) (19, -9, D:3) a +0 leather armour (20, -9, D:3) a ball python corpse (skeletalised by now) (26, -13, D:3) the quill talisman "Jytess" {+Inv rPois Int-5} [quill talisman] +Inv: It lets you turn invisible. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). (35, -7, D:3) an adder skeleton (37, 6, D:3) a +0 dagger (39, -8, D:3) a jackal skeleton (39, -7, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a parchment of Momentum Strike (12, -3, D:4) a parchment of Iskenderun's Battlesphere (12, 20, D:4) a +0 helmet (16, -3, D:4) a +0 hand axe a +0 leather armour (17, 16, D:4) the +0 leather armour of the Fiddle {^Contam *Corrode rElec rPois Int+3} ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (19, -15, D:4) a +0 robe (19, -2, D:4) a +0 dagger a +0 leather armour a +0 mace an orc skeleton (19, -1, D:4) a +0 club a +0 leather armour an orc skeleton (27, -12, D:4) a parchment of Summon Ice Beast (39, -5, D:4) a +0 leather armour (39, 5, D:4) a +0 ring mail (45, -3, D:4) a +0 club a +0 ring mail a +0 dagger a +0 short sword a +0 leather armour a quokka corpse (skeletalised by now) (46, -5, D:4) a +0 short sword a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 6, D:5) a scarab talisman (5, -4, D:5) an adder corpse (skeletalised by now) (32, 14, D:5) 3 large rocks (38, 12, D:5) a hound skeleton (39, 11, D:5) a +0 flail Level 6 of the Dungeon (6, 3, D:6) an iguana corpse