Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11503872668891655648 0 Samborin the Tinkerer (level 1, 10/10 HPs) Began as a Deep Elf Forgewright on Sept 7, 2026. Got out of the dungeon alive. The game lasted 00:02:50 (27 turns). Samborin the Tinkerer (Deep Elf Forgewright) Turns: 27, Time: 00:02:50 Health: 10/10 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles c - 4 poisoned darts (quivered) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.4 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 38% 2d4 3% 2 Launch Clockwork Bee Frge 19% N/A 8% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History c - 6 poisoned darts Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Unknown command. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You can't go down here! You can't go up here! Okay, then. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 98% to hit) You throw a dart. The dart hits the kobold. The kobold is poisoned. The kobold shouts! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (moderately wounded, poisoned, 43% to hit) You throw a dart. The dart closely misses the kobold. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You kill the kobold! You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. There is a staircase leading out of the dungeon here. You have escaped! #### .. ... ... .. ###.####..#.... ##........ #.... #.P...P.# ...... #.......##...... #...@........... #........#...#$. #.P............. ##.........#.... ##....#...###.... ....>......# .. .##........#.#..#. . #.#............. #.#............. There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Samborin the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 27 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, serial_shops, shop, minmay_misc_feat_columns Action || total ---------------------------++------- Attack: Normal || 2 Melee: Mace || 2 Throw: Dart || 2