Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12052359090325699221 39 Samborin the Magician (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Oct 17, 2026. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:05:16 (1177 turns). Samborin the Magician (Deep Elf Conjurer) Turns: 1177, Time: 00:05:17 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 7/11 EV: 11 Int: 24 God: Gold: 32 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) c - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of air (weapon) Scrolls c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic C - a potion of cancellation j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.2 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 x - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Animate Dead Necr 6% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Magic restored. HP restored. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. Sigmund gestures at you while chanting. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. #.........# #.........# #.........# #........<# . ######.........# ... ...##.......... .[..###.##..........# #......@........... ####.@...)......../. ###..####...#.... #..## ...g...... ...## ##...@. ....# ...... ..##. b..... . .> ...... ## ...... ...... You could see Sigmund. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 endoplasms (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 2 frilled lizards (D:1) 2 goblins 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Samborin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 20 | D:1 | Found a faded altar of an unknown god. 182 | D:1 | Reached skill level 4 in Spellcasting 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 185 | D:1 | Learned a level 2 spell: Searing Ray 459 | D:1 | Found Mush's Book Shoppe. 915 | D:2 | Encountered Sigmund 1022 | D:2 | Reached skill level 5 in Spellcasting 1022 | D:2 | Reached XP level 3. HP: 6/19 MP: 5/11 1177 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, serial_shops, nicolae_book_shop_shelving, angelslayer_ecumenical_altar_broken_walls_simple D:2: minmay_angry_zag, layout_rooms, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 7 Drink: Curing || 1 Read: Identify || 2 Armour: Robe || 14 Dodge: Dodged || 5