SamuelJensons Level 1 of the Dungeon (6, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 9, D:1) a +0 mace (36, -1, D:1) a +0 dagger 4 stones (36, 1, D:1) a +0 scale mail (37, 11, D:1) a +0 whip (45, 35, D:1) a +0 whip (45, 40, D:1) a +0 short sword 4 stones a +0 short sword a kobold corpse (skeletalised by now) (46, 40, D:1) a +0 dagger (48, 40, D:1) a +0 robe (49, 25, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a quokka corpse (5, -18, D:2) a +0 dagger (6, -10, D:2) a +0 long sword (7, -18, D:2) a jackal corpse (skeletalised by now) (7, -12, D:2) an adder corpse (skeletalised by now) (9, -10, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (11, -1, D:2) 3 stones (12, -9, D:2) a bat corpse (34, -17, D:2) 5 stones (37, -15, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (4, -4, D:3) the +4 flail of Sulphur {pain, Fly MP+7 Str-5 SInv} Fly: It grants you flight. MP+7: It affects your magic capacity (+7). Str-5: It affects your strength (-5). SInv: It lets you see invisible. (unseen) (6, -4, D:3) a ball python corpse