Dungeon Crawl Stone Soup version 0.33-a0-1250-gd062ae842b (webtiles) character file. Game seed: 17009682028067575156 19 Sapher the Changeling (level 2, 0/21 HPs) Began as a Merfolk Shapeshifter on Apr 5, 2025. Was an Initiate of the Shining One. Splashed by a jelly's acid (4 damage) ... on level 4 of the Dungeon. The game lasted 00:02:12 (311 turns). Sapher the Changeling (Merfolk Shapeshifter) Turns: 311, Time: 00:02:13 Health: 0/21 AC: -4 Str: 14 XL: 2 Next: 75% Magic: 2/2 EV: 17 Int: 9 God: the Shining One [......] Gold: 80 SH: 0 Dex: 13 Spells: 1/1 levels left rFire + . . j - melded +2 dagger (venom) rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + F - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, corroded, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation, Renounce Religion You were on level 4 of the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (melded) Armour a - a +0 animal skin (melded) n - a +0 helmet Magical Staves i - a staff of death l - a staff of fire Jewellery F - a ring of protection from fire (worn) Talismans c - a quill talisman (active) d - a protean talisman Baubles b - 3 flux baubles Scrolls h - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} o - a scroll of teleportation {unknown} Potions e - a potion of invisibility {unknown} f - a potion of heal wounds {unknown} g - 2 potions of brilliance {unknown} m - a potion of enlightenment {unknown} p - a potion of lignification {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 5.1 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 77% 3 Rending Blade Conj/Frge 0% 2d4 99% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23700 Temple: D:4-7 Altars: Fedhas Ru Uskayaw Vehumet The Shining One Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin shouts! The hobgoblin hits you. There is an open door, spattered with blood here. You take 3 damage, and have 15/21 hp. You hit the hobgoblin. You kill the hobgoblin! Found a blossoming altar of Fedhas and a radiant altar of Vehumet. Found 15 gold pieces. Found a sacrificial altar of Ru. Found 6 stones. You now have 80 gold pieces (gained 15). Found a hide-covered altar of Uskayaw. Found a glowing golden altar of the Shining One. There is a glowing golden altar of the Shining One here. You kneel at the altar of the Shining One. The Shining One welcomes you! HP restored. There is an open door, spattered with blood here. You see here 3 poisoned darts. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A jelly comes into view. Found 3 stones. The jelly quivers. Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin and +2 dagger of venom meld into your body. Your +2 dagger of venom stops dripping with poison. Nothing appears to happen. You hit the jelly. The jelly begins to glow. Your hands burn! The jelly is lightly wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You take 17 damage, and have 4/21 hp. You hit the jelly. The jelly glows dangerously bright. Your hands burn! You die... .# # .#. .# #.. ##. #.. .. #..#### .# #....###.# #......p.# #(...###J....# #.#.## .###.# ##.#.# (# #....# .# #....# .. #...<# ## ####.# ..# You could see a jelly (heavy contam). Vanquished Creatures A ribbon worm (D:2) An orc (D:3) 2 ball pythons (D:3) A bat (D:1) An endoplasm (D:3) 2 hobgoblins A kobold (D:1) A quokka (D:1) 4 frilled lizards A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 120 | D:1 | Reached XP level 2. HP: 10/21 MP: 2/2 231 | D:2 | Reached skill level 5 in Shapeshifting 254 | D:3 | Found a blossoming altar of Fedhas. 254 | D:3 | Found a radiant altar of Vehumet. 259 | D:3 | Found a sacrificial altar of Ru. 263 | D:3 | Found a hide-covered altar of Uskayaw. 264 | D:3 | Found a glowing golden altar of the Shining One. 267 | D:3 | Became a worshipper of the Shining One 311 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, minmay_pentomino_t2 D:2: layout_basic, angelslayer_ecumenical_altar_simple_liquid, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_boulevard, chequers_temple_overflow_minitemple, uniq_robin D:4: layout_loops_ring, mainiacjoe_overflow_24_doors, minmay_misc_feat_columns, amcnicky_mini_corridor_feature, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 5 | 5.1 Fighting | | 1.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 26 Unarmed || 5 Armour: Animal skin || 16 Skin || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 299 | 299 | 0 | 0 | 0 | 4 | 74.8 | Dungeon | 299 | 299 | 0 | 0 | 0 | 4 | 74.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 101 daAuts D:1: 94 daAuts D:2: 90 daAuts D:4: 13 daAuts