Dungeon Crawl Stone Soup version 0.33-a0-1250-gd062ae842b (webtiles) character file. Game seed: 12837399537050516480 9 Sapher the Changeling (level 2, 0/19 HPs) Began as a Merfolk Shapeshifter on Apr 5, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (157 turns). Sapher the Changeling (Merfolk Shapeshifter) Turns: 157, Time: 00:00:51 Health: 0/19 AC: 0 Str: 14 XL: 2 Next: 12% Magic: 2/2 EV: 16 Int: 9 God: Gold: 10 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans c - a quill talisman (active) d - a protean talisman Baubles b - 3 flux baubles Potions e - a potion of enlightenment f - a potion of berserk rage {unknown} g - a potion of haste {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 4.7 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11852 Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal closely misses you. x2; The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal shudders as magic cascades through it. The jackal twists and deforms. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal begins to glow. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 12/19 hp. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal completely misses you. You hit the kobold. The kobold begins to glow. The kobold is severely wounded. The jackal bites you. You take 2 damage, and have 10/19 hp. You hit the kobold but do no damage. The kobold glows dangerously bright. The kobold is severely wounded. The jackal barely misses you. The kobold hits you with a +0 dagger. The jackal pauses to sniff the ground. The jackal misses you. You take 1 damage, and have 9/19 hp. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 4 damage, and have 5/19 hp. You hit the kobold. You kill the kobold! The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/19 hp. You hit the jackal. The jackal begins to glow. The jackal is moderately wounded. The jackal bites you. You die... .... #... #.... ?.... ########### ...... #.........# #.....###.#######.# #?....)......# #.# #....hp.....# #.# #...........# #.# #...........# #.# #...........# #.##.# #...........# #.##.# ########...... #.##.# #####. #.##.# #.##.# #.##.# You could see a jackal (contam). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 hobgoblins A jackal (D:2) A goblin (D:1) A kobold (D:2) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 146 | D:2 | Reached XP level 2. HP: 15/21 MP: 2/2 157 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 35 Use: Scroll || 1 Armour: Skin || 15 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 0 | 2 | 73.0 | Dungeon | 146 | 146 | 0 | 0 | 0 | 2 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts D:2: 46 daAuts