Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file.

Game seed: 3444537494997609725

48 Scarletsteel the Conjurer (level 3, -6/19 HPs)
             Began as a Tengu Conjurer on Mar 6, 2025.
             Mangled by Terence
             ... wielding a +0 falchion
              (10 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:10:56 (1199 turns).

Scarletsteel the Conjurer (Tengu Conjurer)          Turns: 1199, Time: 00:10:56

Health: -6/19      AC:  5    Str:  9    XL:     3   Next: 72%
Magic:  5/7        EV:  9    Int: 18    God:    
Gold:   24         SH:  0    Dex: 12    Spells: 3/6 levels left

rFire   . . .        c - +0 short sword
rCold   . . .        (no shield)
rNeg    . . .        d - +0 ring mail
rPois   .            (helmet restricted)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    +....        (no amulet)
Stlth   +            f - ring of willpower
HPRegen 0.23/turn    (no ring)
MPRegen 0.10/turn

%: acrobat
@: no status effects
A: beak, talons 3, acrobatic
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 24 gold pieces.

Inventory:

Hand Weapons
 c - a +0 short sword (weapon)
Armour
 a - a +0 robe
 d - a +0 ring mail (worn)
Jewellery
 f - a ring of willpower (left hand)
Scrolls
 e - a scroll of enchant weapon {unknown}
 g - 3 scrolls of fog


   Skills:
 + Level 0.2 Fighting
 + Level 0.1 Short Blades
 + Level 0.5 Armour
 + Level 2.5 Dodging
 + Level 2.2 Stealth
 + Level 2.1 Spellcasting
 + Level 6.3 Conjurations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           96%        1d7       3%          1
b - Searing Ray           Conj           48%        2d6       5%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      6%         3d7       80%         4
 Iskenderun's Mystic Bla  Conj/Tloc      13%        2d5 (+2d2 80%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:
Ashenzari

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

You have a beak for a mouth.
You have claws for feet.
You can magically evade attacks while moving or waiting.

Message History

Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (100% to hit)
The magic dart hits Terence.
Terence is lightly wounded.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (lightly
wounded, 100% to hit)
The magic dart hits Terence.
Terence is moderately wounded.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (moderately
wounded, 100% to hit)
The magic dart hits Terence.
Terence is heavily wounded.
Terence hits you with a +0 falchion!
You closely miss Terence. You peck Terence.
Terence is heavily wounded.
Terence hits you with a +0 falchion.
Magic courses through your body. Terence hits you with a +0 falchion.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 5% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (heavily
wounded, 82% to hit)
The searing ray hits Terence but does no damage.
Terence is heavily wounded.
(Press . to maintain the ray.)
Terence hits you with a +0 falchion!
Ouch! That really hurt!
You die...
Terence says, "Finally, peace and quiet."

         #..............
         ........>......
         .........$..(...
         ................
         .......)........
.#.# #.# ................
...###.##...<............
.........#......@.......#
.........##.....@#.....#
.........#######..######
#.##.....#     ##.##
#..##.##.###    #..#
...........###  ##.#
..##..#..#...#   #.#
.^.##.#..###.#   #.#
.........# #.##  #.#
..####...###..####.#####


You could see Terence.

Vanquished Creatures
  An adder (D:2)
  2 dart slugs (D:1)
  A ribbon worm (D:2)
  3 endoplasms (D:1)
  A giant cockroach (D:1)
  A goblin (D:1)
  3 hobgoblins
  4 jackals (D:2)
  2 kobolds (D:2)
  4 quokkas
  4 ball pythons
  2 bats
  2 rats (D:2)
30 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Scarletsteel the Tengu Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 4/4
    81 | D:1      | Reached XP level 2. HP: 15/15 MP: 0/6
    94 | D:1      | Learned a level 2 spell: Searing Ray
   111 | D:1      | Found a faded altar of an unknown god.
   627 | D:1      | Reached skill level 6 in Conjurations
   865 | D:2      | Found a broken altar of Ashenzari.
   876 | D:2      | Reached XP level 3. HP: 18/19 MP: 5/7
  1189 | D:2      | Noticed Terence
  1199 | D:2      | Mangled by Terence

Illustrated notes

Levels and vault maps discovered:
D:1:      zaba_arrival_water, layout_basic, ebering_ecumenical_altar_petrified
D:2:      layout_rooms, basic_altar, uniq_terence, uniq_crazy_yiuf_cottage

Skill      XL: |  1  2 |
---------------+-------+-----
Conjurations   |     6 |  6.3
Fighting       |       |  0.2
Short Blades   |       |  0.1
Armour         |       |  0.5
Dodging        |       |  2.5
Stealth        |       |  2.2
Spellcasting   |       |  2.1

Action                     || total
---------------------------++-------
  Melee: Short sword       ||    31
         Kick              ||     8
         Peck              ||     7
   Cast: Magic Dart        ||    50
         Searing Ray       ||     1
    Use: Scroll            ||     2
         Potion            ||     1
 Armour: Ring mail         ||    28
  Dodge: Dodged            ||    41