Scinternace Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 18, D:1) a +0 mace (2, -19, D:1) a +0 spear (11, -22, D:1) a +0 short sword (13, 2, D:1) a +0 dagger (25, -26, D:1) a rat skeleton (27, -25, D:1) 2 stones (30, -26, D:1) a bat corpse (skeletalised by now) (30, -11, D:1) 8 stones (31, -4, D:1) 3 stones (33, -9, D:1) a +0 club (36, -18, D:1) 6 stones (39, 13, D:1) a +0 club (55, 9, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Wiczynk's Weapon Shoppe a +0 spear (42 gold) a +0 hand axe (42 gold) a +0 spear (42 gold) a +0 great mace of distortion (254 gold) a +2 whip of flaming (231 gold) a +0 rapier (56 gold) the +3 lajatang "Ykoll" {speed, rPois rF- rC+} (996 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. 2 datura-tipped darts (25 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, -3, D:2) a +0 club (4, 2, D:2) a hobgoblin corpse (skeletalised by now) (7, -46, D:2) a frilled lizard corpse (skeletalised by now) (12, -52, D:2) a +0 dagger (12, 1, D:2) an adder corpse (skeletalised by now) (14, -31, D:2) a +0 robe (18, -18, D:2) 3 stones a +0 short sword a kobold skeleton (18, -9, D:2) a +0 whip (24, -26, D:2) a jackal corpse (skeletalised by now) (25, -30, D:2) a jackal corpse (skeletalised by now) (29, -48, D:2) a +0 club (33, -26, D:2) a +0 short sword (38, -10, D:2) a +0 robe (45, -36, D:2) a +0 club a goblin skeleton (45, -10, D:2) a ball python corpse (skeletalised by now) (56, -29, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qeujasem's Antique Weapon Emporium a +1 shortbow of draining (322 gold) a +0 dagger (52 gold) a +2 trident of pain (538 gold) a +0 mace (78 gold) a +0 whip (65 gold) a +0 short sword (78 gold) a +0 mace (78 gold) (0, 0, D:3) a Young Poisoner's Handbook (4, 5, D:3) a bombardier beetle corpse (4, 8, D:3) a giant cockroach corpse a water moccasin corpse