Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8219034349127736076 51 Scottywhite757 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 2, 2024. Slain by a sleepcap (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:16 (2007 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 2007, Time: 00:02:17 Health: -1/19 AC: 4 Str: 4 XL: 3 Next: 57% Magic: 2/10 EV: 12 Int: 24 God: Gold: 183 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . l - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.23/turn d - ring of fire MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +1 ring mail of cold resistance j - a +0 pair of boots (worn) k - a +0 helmet (worn) Jewellery d - a ring of fire (right hand) f - a ring of flight (left hand) Scrolls c - 2 scrolls of identify {unknown} g - 2 scrolls of enchant armour {unknown} n - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic e - a potion of heal wounds {unknown} h - a potion of might {unknown} m - a potion of degeneration {unknown} o - a potion of attraction {unknown} Skills: + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Annotations: D:3 1 runed translucent door, Scottywhite757's ghost, amateur DECj Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. You die... ######## .......# .. ...#.## ...##....####### #. ..............s .. #....# .. # ...##.#.###### .#... .........@f..###....# #####.#.####.....# #.#.# ####### # #.# #.############ #............# ############.####### #........ ########. You could see a sleepcap. Vanquished Creatures A ribbon worm (D:2) 2 orcs 9 ball pythons 3 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 5 kobolds 8 bats A frilled lizard (D:2) A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 306 | D:1 | Found Juibuo's Weapon Shop. 860 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/10 863 | D:2 | Learned a level 2 spell: Searing Ray 1553 | D:3 | Found a runed translucent door. 1554 | D:3 | Noticed Scottywhite757's ghost (amateur DECj) 1984 | D:4 | Noticed a scorpion 2007 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, serial_shops, shop D:2: layout_loops_cross D:3: layout_rooms, hellmonk_ghost_happy_afterlife D:4: layout_loops_ring, gammafunk_ghost_mausoleum, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.2 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 84 Searing Ray || 2 Armour: Robe || 11 Dodge: Dodged || 9