Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2658911418112099315 20 Scottywhite757 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 12, 2024. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (782 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 782, Time: 00:01:12 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 3/8 EV: 11 Int: 22 God: Gold: 65 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . e - +2 great mace (protect) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons e - a +2 great mace of protection (weapon) Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of identify {unknown} f - a scroll of revelation {unknown} g - a scroll of enchant armour {unknown} h - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} i - a potion of invisibility {unknown} j - a potion of might {unknown} k - a potion of attraction {unknown} Skills: * Level 0.3 Fighting + Level 2.7 Dodging + Level 2.8 Stealth + Level 0.1 Shields * Level 3.3 Spellcasting + Level 4.6 Conjurations + Level 0.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence hits you with a +0 hand axe! Ouch! That really hurt! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You closely miss Terence. Terence is lightly wounded. Terence closely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 ring mail of fire resistance (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence completely misses you. Terence attacks as he pursues you! Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 ring mail of fire resistance (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence screams, "I want to be left alone!" Terence hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 ring mail of fire resistance (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" #.# #.# #####.# # #.....#.# ###.....#. ......... #.?...# #@# #@##### #.....# #####.# #####.# #.....# #.##### #.#<# #...# ##### You could see Terence. Vanquished Creatures 2 giant cockroaches (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 6 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 275 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 482 | D:1 | Found Busiadao's General Store. 773 | D:2 | Noticed Terence 782 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_ring, serial_shops, nicolae_shop_crystal, st_stairs_3, due_unseen_surprise D:2: layout_basic, shapermc_ecumenical_altar_petra, uniq_terence Action || total ---------------------------++------- Melee: Great mace || 1 Cast: Magic Dart || 45 Armour: Robe || 7 Dodge: Dodged || 4