Dungeon Crawl Stone Soup version 0.32.1-2-g700d293bfd (webtiles) character file. Game seed: 15874087406795616751 115 Scottywhite757 the Conjurer (level 4, 2/25 HPs) Began as a Deep Elf Conjurer on Nov 9, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:01:58 (1918 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1918, Time: 00:01:59 Health: 2/25 AC: 2 Str: 4 XL: 4 Next: 68% Magic: 12/12 EV: 12 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of wizardry HPRegen 0.24/turn n - ring of positive energy MPRegen 0.26/turn %: wizardry (x1) @: lethally poisoned (2 -> -11) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of flight l - a ring of wizardry (left hand) n - a ring of positive energy (right hand) Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} f - 3 scrolls of noise {unknown} g - a scroll of poison {unknown} i - 4 scrolls of identify {unknown} j - a scroll of fog {unknown} k - a scroll of vulnerability {unknown} p - a scroll of revelation {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} m - 2 potions of haste {unknown} o - a potion of curing {unknown} Skills: + Level 1.3 Fighting + Level 3.3 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting + Level 4.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 3% 1 Stone Arrow Conj/Erth 36% 3d9 3% 3 Passwall Erth 6% N/A 11% 3 Fulminant Prism Conj/Alch 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Unknown command. Okay, then. A magic dart appears from out of thin air! The magic dart hits you! A puff of flame appears from out of thin air! The puff of flame misses you. A jackal comes into view. You start waiting. You hear some strange, mumbled words. You are confused. You bump into the closed door. You're too confused to move! Reactivating autopickup. Sigmund appears from thin air! Sigmund barely misses you. You're too confused to cast spells. You bump into the rock wall. Sigmund hits you with a +2 scythe of venom. Unknown command. Unknown command. You're too confused to cast spells. You bump into the rock wall. Sigmund closely misses you. You bump into the rock wall. You feel less confused. You hit Sigmund but do no damage. Sigmund hits you with a +2 scythe of venom! You are lethally poisoned! You barely miss Sigmund. You feel very sick. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ##..# #.# .... #...# #.# ....###..#####.# .....#...##....### .........##......# .###.#.####....#.# #.#.# #....#.# # #.# #....#@# #.# #....#@# #.# #....+.# #.####....### #.........# ########### You could see Sigmund. Vanquished Creatures 5 gnolls 2 adders An orc (D:2) 4 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:2) 6 goblins 5 hobgoblins (D:1) 3 quokkas 4 bats A frilled lizard (D:2) 2 kobolds (D:1) 11 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/8 333 | D:1 | Found a faded altar of an unknown god. 425 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 428 | D:1 | Learned a level 2 spell: Searing Ray 616 | D:1 | Reached skill level 1 in Fighting 1286 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/12 1859 | D:3 | Noticed Sigmund 1918 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: kb_forest_paths, layout_basic D:3: layout_basic, mainiacjoe_overflow_boulevard, nicolae_half_adder, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.3 Spellcasting | 4 | 4.9 Fighting | 1 | 1.3 Stealth | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 73 | 22 || 95 Searing Ray | 2 | || 2 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 3 | 6 || 9