Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4473839965850911387 51 Scottywhite757 the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Nov 29, 2024. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (955 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 955, Time: 00:00:58 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 57% Magic: 5/10 EV: 12 Int: 24 God: Gold: 17 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a scarf of shadows (worn) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} d - 2 potions of mutation {unknown} g - 2 potions of attraction {unknown} Skills: + Level 1.1 Fighting + Level 3.2 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 64% 1d7 3% 1 Apportation Tloc 8% N/A 10% 1 Soul Splinter Necr 16% N/A 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something barely misses you. You hear some strange, mumbled words. You are confused. You're too confused to cast spells. Reactivating autopickup. An orc wizard appears from thin air! Sorry, you're not good enough to have a special ability. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard closely misses you. Unknown command. Unknown command. Unknown command. The searing ray misses the orc wizard. The orc wizard hits you with a +0 dagger. You die... #########..##### #..............# ###.######[.##)# #.# #..# )# #.# #..# )# #.######..# .# #......#..# .# ######o#..# .# #@# #.# #.. #### You could see an orc wizard. Vanquished Creatures 2 adders (D:2) 4 orcs (D:2) 3 bats An endoplasm (D:1) 2 giant cockroaches 3 goblins (D:1) A hobgoblin (D:2) 2 jackals (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 288 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 788 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 857 | D:2 | Reached skill level 1 in Fighting 931 | D:2 | HP: 1/20 [something/magic dart (5)] 955 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring D:2: layout_basic, reono_crystal_passage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Fighting | 1 | 1.1 Stealth | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 7