Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4586381967641380230 (custom seed) 182 Scottywhite757 the Conjurer (level 5, 0/30 HPs) Began as a Deep Elf Conjurer on Nov 29, 2024. Slain by a ribbon worm (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:27 (2561 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 2561, Time: 00:02:28 Health: 0/30 AC: 2 Str: 4 XL: 5 Next: 35% Magic: 0/13 EV: 12 Int: 25 God: Gold: 103 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Missiles m - 12 poisoned darts n - 6 javelins Armour a - a +0 robe (worn) f - a +0 pair of gloves Jewellery l - a +5 ring of evasion Scrolls c - 4 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} o - a scroll of acquirement {unknown} Potions b - 2 potions of magic d - a potion of haste {unknown} e - 3 potions of degeneration {unknown} i - a potion of curing {unknown} k - a potion of mutation {unknown} Miscellaneous p - a phial of floods Skills: * Level 2.0 Fighting * Level 4.1 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 4.9 Conjurations + Level 1.7 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 22% 4 Dazzling Flash Hex/Fire 10% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Starburst Conj/Fire 8% 6d4 99% 6 Fulsome Fusillade Conj/Alch 10% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a ribbon worm (93% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) You feel sick. Unknown command. Unknown command. Unknown command. The searing ray hits the ribbon worm! The ribbon worm is almost dead. You feel sick. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Without enough magic to sustain it, your searing ray dissipates. You feel sick. The ribbon worm bites you. You feel sick. The ribbon worm bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is severely wounded. You feel sick. You are no longer poisoned. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The web tears apart. The ribbon worm bites you! You die... ........[# ..# . ##..?..... #..# #. .. #.............##...##. .........#.............# #........##............. #....................... ........w.............## .......@...........#..## ..##....##>............# ########......##..... #............. ###.#......... #........... #....#..$##. ##>.......## #.........## You could see a ribbon worm. Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) 6 adders A ribbon worm (D:2) 2 dart slugs An orc (D:3) 6 ball pythons 6 endoplasms 3 giant cockroaches 3 goblins 7 hobgoblins 4 jackals 3 bats 6 frilled lizards 7 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 277 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 952 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 1044 | D:2 | Reached skill level 1 in Fighting 1087 | D:2 | Reached skill level 1 in Alchemy 1409 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/11 2081 | D:3 | Found Fonyempe's Jewellery Shop. 2521 | D:4 | Reached XP level 5. HP: 22/30 MP: 8/13 2528 | D:4 | Learned a level 2 spell: Searing Ray 2561 | D:4 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, minmay_misc_feat_enclosed D:2: layout_loops_ring, chequers_serial_rivers_micro_c D:3: minmay_octagon_keep, layout_basic, serial_shops, shop_fountains, minmay_misc_feat_tower, corexii_leaking_fountain, kennysheep_generic_room_3 D:4: layout_cave_pools, serial_shops, shop, portal_sewer_entry_e Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.1 Fighting | 1 2 | 2.0 Alchemy | 1 | 1.7 Spellcasting | 4 | 4.1 Stealth | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 46 || 120 Searing Ray | | 4 || 4 Armour: Robe | 6 | 14 || 20 Dodge: Dodged | 11 | 26 || 37