Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 11855026718294919794 (custom seed) 606 Scottywhite757 the Conjurer (level 7, 0/41 HPs) Began as a Deep Elf Conjurer on Dec 1, 2024. Succumbed to a gnoll's poison ... on level 4 of the Dungeon. The game lasted 00:06:10 (3002 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 3002, Time: 00:06:11 Health: 0/41 AC: 7 Str: 4 (6) XL: 7 Next: 19% Magic: 20/26 EV: 12 Int: 32 (34) God: Gold: 303 SH: 0 Dex: 12 (13) Spells: 14/17 levels left rFire + . . q - +2 flail of the Telling Soothsayer {freeze, Str+2 Int+4} rCold x . . (no shield) rNeg . . . a - +0 robe rPois . y - +2 hat rElec + k - +0 cloak rCorr . (no gloves) SInv . m - +1 pair of boots of the Depths {rElec rF+ rC- Int+5} Will +.... (no amulet) Stlth ++ g - ring of magical power HPRegen 0.26/turn j - ring of willpower MPRegen 0.40/turn %: no passive effects @: lethally poisoned (0 -> -1) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 303 gold pieces. Inventory: Hand Weapons q - the +2 flail of the Telling Soothsayer (weapon) {freeze, Str+2 Int+4} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Missiles l - 4 atropa-tipped darts r - 3 javelins Armour a - a +0 robe (worn) k - a +0 cloak (worn) m - the +1 pair of boots of the Depths (worn) {rElec rF+ rC- Int+5} (You found it on level 3 of the Dungeon) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. y - a +2 hat (worn) Jewellery f - a ring of ice g - a ring of magical power (left hand) j - a ring of willpower (right hand) t - a ring of ice z - a +5 ring of evasion Wands A - a wand of mindburst (4) Scrolls c - 3 scrolls of immolation {unknown} h - 5 scrolls of identify {unknown} n - a scroll of teleportation {unknown} o - a scroll of fear {unknown} s - a scroll of torment {unknown} Potions b - a potion of magic d - 9 potions of curing {unknown} e - 3 potions of brilliance {unknown} i - a potion of berserk rage {unknown} p - a potion of degeneration u - a potion of resistance {unknown} v - a potion of haste {unknown} w - 2 potions of heal wounds {unknown} x - a potion of enlightenment {unknown} Skills: + Level 3.0 Fighting + Level 5.2 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting + Level 6.1 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 56% 3d10 4% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 7% 2 Fulminant Prism Conj/Alch 14% 3d8 13% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 13% 4 Passwall Erth 9% N/A 14% 3 Swiftness Air 9% N/A 14% 3 Animate Armour Summ/Erth 18% N/A 43% 4 Hellfire Mortar Fire/Erth 4% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 14% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You feel very sick. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 85% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You feel very sick. Your Fighting skill increases to level 3! Unknown command. Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. You die... ..#####.########..... ...........>......... ..####..#......<..... ..................... ..................... ........h##'#........ .................##.#....#... .................##.#.)..)... ...........####.@##.#........ ..........# #.#....#........ .........# ####....#.)..... .......# #.......###... .......### #.........#... .........# #.........# .. .........## #.....#..... ..........# +.....#...... .........## #.....#...... You could see a black bear. Vanquished Creatures 6 water moccasin zombies (Ossuary) A burial acolyte (Ossuary) 2 crocodile zombies (Ossuary) 2 mummies (Ossuary) Robin (D:3) 4 gnolls (D:4) 2 adders 2 adder zombies (Ossuary) A dart slug (D:1) 5 orcs (D:4) 4 bats 6 endoplasms 3 giant cockroaches 5 gnoll zombies (Ossuary) 16 goblins 8 hobgoblins 2 kobolds A quokka (D:1) 4 ball pythons 3 frilled lizards 4 jackal zombies (Ossuary) 2 orc zombies (Ossuary) 8 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 105 | D:1 | Found a faded altar of an unknown god. 120 | D:1 | Reached XP level 2. HP: 9/16 MP: 2/8 651 | D:1 | Found Boypof's Jewellery Boutique. 1036 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 1346 | D:2 | Reached skill level 1 in Fighting 1827 | D:3 | Identified the +2 flail of the Telling Soothsayer {freeze, | Str+2 Int+4} 1935 | D:3 | Identified the +1 pair of boots of the Depths {rElec rF+ | rC- Int+5} 2093 | D:3 | Noticed Robin 2111 | D:3 | Killed Robin 2112 | D:3 | Reached XP level 4. HP: 18/25 MP: 8/12 2194 | D:3 | Reached skill level 5 in Conjurations 2478 | D:4 | Found a sand-covered staircase. 2524 | Ossuary | Entered an ossuary 2539 | Ossuary | Learned a level 2 spell: Searing Ray 2563 | Ossuary | Reached XP level 5. HP: 18/30 MP: 13/13 2643 | Ossuary | Reached skill level 5 in Spellcasting 2643 | Ossuary | Reached XP level 6. HP: 27/36 MP: 12/15 2790 | Ossuary | Reached skill level 5 in Dodging 2790 | Ossuary | Reached XP level 7. HP: 40/40 MP: 17/17 2795 | Ossuary | Reached skill level 6 in Conjurations 3000 | D:4 | HP: 2/41 [poisoned by a gnoll] 3002 | D:4 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, nicolae_shop_waterfront, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_loops_ring D:3: layout_basic, kennysheep_potato, uniq_robin D:4: layout_basic, gammafunk_temple_overflow_pools, nicolae_ossuary_entry_ruins, kennysheep_generic_room_10 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.2 Fighting | 1 2 3 | 3.0 Spellcasting | 4 5 | 5.8 Conjurations | 5 6 | 6.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Flail | | 1 | || 1 Cast: Magic Dart | 86 | 17 | 15 || 118 Searing Ray | | 14 | 6 || 20 Use: Potion | | | 1 || 1 Armour: Robe | 14 | 29 | 5 || 48 Dodge: Dodged | 12 | 26 | 6 || 44