Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 6894618581881286577 (custom seed) 51 Scottywhite757 the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on Dec 1, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1169 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1169, Time: 00:01:42 Health: -1/20 AC: 2 Str: 4 XL: 3 Next: 57% Magic: 0/10 EV: 11 Int: 24 God: Gold: 61 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons h - a +0 dagger of venom Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength i - a ring of wizardry Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} g - a potion of brilliance {unknown} k - a potion of haste {unknown} Skills: + Level 1.0 Fighting + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. There are monsters nearby! The magic dart hits the goblin. The goblin is heavily wounded. The goblin closely misses you. There are monsters nearby! The magic dart hits the goblin! You kill the goblin! Terence misses you. Your Fighting skill increases to level 1! Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ########...###.... .........#.# #.#.. ##########.###.#.. ..........#.#.. #######.#.#.#.. #..#....[. #########†##.#.... #.........##...... #@##########...##. #@# #... #. #...)...# ... ## ........#.... #...#####...... #.# ..... # ..... .... #### You could see Terence. Vanquished Creatures 2 adders (D:2) 4 bats 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:1) 4 kobolds 2 quokkas (D:1) 4 ball pythons 8 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 609 | D:1 | Found Doina's Antique Weapon Shop. 859 | D:1 | Learned a level 2 spell: Searing Ray 966 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1156 | D:2 | Noticed Terence 1165 | D:2 | Reached skill level 1 in Fighting 1169 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, serial_shops, shop, minivault_25 D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.0 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 71 Searing Ray || 2 Armour: Robe || 11 Dodge: Dodged || 13