Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 15629696122122990365 122 Scottywhite757 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Dec 7, 2024. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:38 (1577 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1577, Time: 00:01:39 Health: 0/24 AC: 3 Str: 4 XL: 4 Next: 78% Magic: 1/12 EV: 11 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . n - staff of cold rCold + . . (no shield) rNeg . . . o - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe o - a +0 leather armour (worn) Magical Staves n - a staff of cold (weapon) Jewellery c - a ring of resist corrosion (left hand) Scrolls d - a scroll of poison {unknown} e - 4 scrolls of identify {unknown} f - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of teleportation {unknown} l - 2 scrolls of fear {unknown} m - a scroll of summoning {unknown} Potions b - a potion of magic g - 2 potions of mutation {unknown} k - a potion of lignification {unknown} Skills: + Level 4.1 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 72% 1d7 5% 1 Mercury Vapours Alch/Air 10% N/A 24% 2 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 45% 4 Ignite Poison Fire/Alch 5% N/A 83% 4 Olgreb's Toxic Radiance Alch 5% N/A 83% 4 Sticky Flame Fire/Alch 5% 2d4 83% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (66% to hit) The searing ray misses the frilled lizard. (Press . to maintain the ray.) You feel sick. There are no items here. The searing ray hits Ijyb! Ijyb is heavily wounded. The searing ray hits the frilled lizard! You kill the frilled lizard! You feel sick. You are no longer poisoned. Ijyb zaps a wand. The bolt of acid misses you. You hear a shout! The searing ray hits Ijyb. Ijyb is severely wounded. A hobgoblin comes into view. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (severely wounded, 74% to hit) The searing ray hits Ijyb! Ijyb is almost dead. (Press . to maintain the ray.) Ijyb hits you but does no damage. The searing ray hits Ijyb! You kill Ijyb! The adder bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Your Dodging skill increases to level 4! The searing ray misses the adder. The adder bites you. You die... #.#... .# .. ..... l. S.. .... .# .g. ... .##.. ##.. ...# ##.$. ..# ..#...†#.# #.....S## #######@## #..# #<#.# #........ ##..##### g## .# .# .# You could see an adder and a hobgoblin. Vanquished Creatures A hound (D:2) Ijyb (D:3) A gnoll (D:1) 2 adders A ribbon worm (D:2) 4 endoplasms 3 giant cockroaches (D:1) 3 hobgoblins 2 quokkas A ball python (D:2) 4 bats 3 frilled lizards 4 goblins 5 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 437 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 919 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1114 | D:2 | Reached skill level 5 in Conjurations 1117 | D:2 | Learned a level 2 spell: Searing Ray 1169 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1565 | D:3 | Noticed Ijyb 1576 | D:3 | Killed Ijyb 1577 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, nicolae_figureground_pulse D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, mainiacjoe_sewer_entry_somewhere_in_here_1, kennysheep_jessica_study, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.1 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 17 || 68 Searing Ray | | 3 || 3 Armour: Robe | 1 | || 1 Leather armour | | 7 || 7 Dodge: Dodged | 5 | 2 || 7