Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7750249995173176153 338 Scottywhite757 the Conjurer (level 6, -1/35 HPs) Began as a Deep Elf Conjurer on Dec 12, 2024. Slain by a scorpion (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:02 (2430 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 2430, Time: 00:03:03 Health: -1/35 AC: 2 Str: 4 XL: 6 Next: 29% Magic: 2/15 EV: 12 Int: 25 God: Gold: 120 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . r - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons r - a +0 dagger (weapon) Missiles s - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} f - 4 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of brand weapon {unknown} k - 3 scrolls of teleportation {unknown} o - a scroll of blinking {unknown} p - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of mutation {unknown} g - a potion of heal wounds {unknown} i - a potion of cancellation {unknown} l - a potion of might {unknown} m - a potion of degeneration {unknown} n - 2 potions of ambrosia {unknown} q - a potion of haste {unknown} Skills: + Level 2.0 Fighting + Level 4.1 Dodging - Level 4.4 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations - Level 0.1 Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 24% 3 Flame Wave Conj/Fire 19% 2d7 26% 4 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Sticky Flame Fire/Alch 6% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is lightly wounded. You feel sick. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. You feel sick. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. You feel sick. Something barely misses you. You feel sick. The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The scorpion stings you. You die... ##.#.#.#.#)#o#.# ....... #.#.#.#.#.#.#.# #.......#####.#.#.#)#.#o# #)......+..#.#.#.#.#.#.# #.......##.##†#.#(#)#.# #.......##.#.#.#.#.#.# #.......##.##.#.#.#.#.# #.......##.#.#.#.#.#.#.# #>........@s....#.#.#.#.# #....†.<.##∩##.#.#.#$#.#.# ########.#(.(#..#.#.#.#.#.# #.#...#.#.#.#.#.#.#. #.#...#..#.#.#.#.#.# #.#((.#.# #.#.#.#.#. #.#.((##. #.#. #. ###.(I# # #. ##### You could see a scorpion and a training dummy. Vanquished Creatures Sigmund (D:3) A bombardier beetle (D:3) An iguana (D:4) 2 orc wizards (D:4) 2 adders (D:3) 2 dart slugs 2 orcs (D:4) 3 ball pythons 2 bats An endoplasm (D:1) 2 giant cockroaches 6 hobgoblins 6 kobolds A quokka (D:1) 2 training dummies (D:4) 6 frilled lizards 3 goblins 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 292 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 650 | D:1 | Learned a level 2 spell: Searing Ray 668 | D:2 | Noticed a glass eye 668 | D:2 | Found a faded altar of an unknown god. 677 | D:2 | Noticed an eye of devastation 685 | D:2 | Noticed a golden eye 685 | D:2 | Noticed an eye of devastation 861 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1747 | D:3 | Noticed Sigmund 1752 | D:3 | Killed Sigmund 1753 | D:3 | Reached skill level 1 in Fighting 1753 | D:3 | Reached skill level 5 in Conjurations 1753 | D:3 | Reached XP level 4. HP: 18/25 MP: 6/12 1753 | D:3 | Reached XP level 5. HP: 21/29 MP: 6/13 2256 | D:4 | Found Tyusozxa's Firing Range. 2299 | D:4 | Reached XP level 6. HP: 12/35 MP: 8/14 2429 | D:4 | HP: 1/35 [poisoned by a scorpion] 2430 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_watching_god D:3: layout_loops_corners, uniq_sigmund D:4: layout_basic, nicolae_qazlal_general_emergency, minmay_temple_entry_slanted, nicolae_shop_firing_range, uniq_ijyb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.4 Fighting | 1 2 | 2.0 Dodging | 3 4 | 4.1 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Fire Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 33 || 92 Searing Ray | 1 | 7 || 8 Armour: Robe | 2 | 20 || 22 Dodge: Dodged | | 15 || 15