Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10048314111599302698 935 Scottywhite757 the Conjurer (level 8, -3/52 HPs) Began as an Octopode Conjurer on Dec 14, 2024. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:08:46 (5676 turns). Scottywhite757 the Conjurer (Octopode Conjurer) Turns: 5676, Time: 00:08:46 Health: -3/52 AC: 5 Str: 9 XL: 8 Next: 11% Magic: 14/14 EV: 13 Int: 25 God: Gold: 310 SH: 0 Dex: 11 Spells: 13/16 levels left rFire . . . m - +2 whip "Seofumall" {vamp, rElec Will+ Str+3 Int+3} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . b - amulet of the acrobat rElec + s - +4 ring of protection rCorr . t - ring of protection from cold SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 310 gold pieces. Inventory: Hand Weapons k - a +4 quarterstaff of chaos m - the +2 whip "Seofumall" (weapon) {vamp, rElec Will+ Str+3 Int+3} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. Armour l - a +0 cloak Magical Staves g - a staff of death Jewellery b - an amulet of the acrobat (around mantle) s - a +4 ring of protection (left tentacle) t - a ring of protection from cold (right tentacle) Scrolls c - 3 scrolls of vulnerability d - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} f - 2 scrolls of enchant weapon i - a scroll of revelation p - a scroll of blinking {unknown} r - a scroll of noise Potions a - 3 potions of magic h - 2 potions of attraction n - a potion of resistance o - a potion of berserk rage q - 2 potions of degeneration Skills: + Level 3.1 Fighting + Level 4.8 Dodging - Level 5.0 Stealth + Level 4.5 Spellcasting + Level 6.0 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 40% 3d9 8% 3 Slow Hex 20% N/A 9% 1 Grave Claw Necr 10% 2d7 13% 2 Lesser Beckoning Tloc 10% N/A 13% 2 Confusing Touch Hex 5% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 26% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 26% 3 Teleport Other Tloc 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Animate Dead Necr 5% N/A 65% 4 Sticky Flame Fire/Alch 5% 2d4 65% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 94% 5 Death Channel Necr 2% N/A 100% 6 Hellfire Mortar Fire/Erth 2% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Hepliaklqana Kikubaaqudgha Makhleb Ru Zin Shops: D:2 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit) The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) Your Fighting skill increases to level 3! Your Conjurations skill increases to level 6! You start resting. Magic restored. You now have 310 gold pieces (gained 7). a - 3 potions of magic (gained 1) An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! An ogre is nearby! An ogre is nearby! The ogre shouts! You hear a bark! The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. The ogre misses you. You barely miss the ogre. You squeeze the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club. You hit the ogre. You feel better. The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. Your squeeze misses the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! You barely miss the ogre. You squeeze the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..... #.# ....# #.# ####### .... #.# ....... ... #.# ....... . #.# ....... #.# ....... #.# ....... #.##....... #..@O...... ##.#....... ...#####... ##.## # #. #. #. .. You could see an ogre. Vanquished Creatures Sigmund (D:3) A black bear (D:5) An ogre (D:5) The ghost of rockambo the Chiller, an amateur DEIE (D:3) A scorpion (D:4) A howler monkey (D:4) A hound (D:4) A sleepcap (D:4) Crazy Yiuf (D:2) 2 iguanas 12 gnolls A river rat (D:3) 4 adders A shadow imp (D:4) 5 ribbon worms 14 dart slugs 2 orcs 9 bats 10 endoplasms 9 giant cockroaches 4 goblins 6 hobgoblins 8 jackals 3 quokkas 7 ball pythons 2 frilled lizards 7 kobolds 6 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 13/17 MP: 0/5 784 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1113 | D:1 | Learned a level 2 spell: Searing Ray 1623 | D:2 | Found The Oracle's Delphic Readings. 1748 | D:2 | Found a glowing silver altar of Zin. 1991 | D:2 | Found a runed translucent door. 1992 | D:2 | Noticed Crazy Yiuf 2218 | D:2 | Killed Crazy Yiuf 2219 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 2315 | D:3 | Identified the +2 whip "Seofumall" {vamp, rElec Will+ Str+3 | Int+3} 2533 | D:3 | Found a runed translucent door. 2572 | D:3 | Found a runed translucent door. 2603 | D:3 | Noticed rockambo's ghost (amateur DEIE) 2616 | D:3 | Killed rockambo's ghost 2617 | D:3 | Reached XP level 5. HP: 14/31 MP: 3/9 2711 | D:3 | Found a sacrificial altar of Ru. 2745 | D:3 | Reached XP level 6. HP: 23/36 MP: 1/10 2852 | D:3 | Reached skill level 5 in Stealth 2852 | D:3 | Reached skill level 5 in Conjurations 2894 | D:3 | Noticed Sigmund 3126 | D:3 | Killed Sigmund 3127 | D:3 | Reached skill level 1 in Fighting 3383 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3798 | D:3 | Reached XP level 7. HP: 43/43 MP: 9/12 4662 | D:4 | Found a staircase to the Ecumenical Temple. 5206 | D:4 | Found a hazy altar of Hepliaklqana. 5402 | D:5 | Entered Level 5 of the Dungeon 5562 | D:5 | Found a burning altar of Makhleb. 5583 | D:5 | Reached XP level 8. HP: 51/51 MP: 14/14 5611 | D:5 | Reached skill level 6 in Conjurations 5676 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_ring, minmay_misc_feat_roman D:2: layout_basic, basic_altar, nicolae_nh_oracle_at_delphi, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_catwalk, gup_sewer_entry_bubbles, ebering_ghost_sewer_f, uniq_sigmund D:4: kennysheep_slugbush, layout_basic, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_antechambers D:5: layout_basic, old_standard_altar, zin_statuary, mainiacjoe_overflow_tiny_flanked, roderic_batcave, minivault_25 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 | 4.8 Spellcasting | 3 4 | 4.5 Conjurations | 5 6 | 6.0 Fighting | 1 2 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Tentacles | 3 | 10 | 15 || 28 Constrict | 2 | 10 | 13 || 25 Staff | 4 | | || 4 Whip | | 47 | 46 || 93 Quarterstaff | | 2 | || 2 Cast: Magic Dart | 83 | 37 | 81 || 201 Searing Ray | 1 | 5 | 3 || 9 Use: Scroll | | | 8 || 8 Stab: Sleeping | | 6 | 8 || 14 Armour: Skin | 2 | 25 | 33 || 60 Dodge: Dodged | 11 | 37 | 48 || 96