Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1424730301014187292 (custom seed) 46 Scottywhite757 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Dec 31, 2024. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:00 (1567 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1567, Time: 00:01:00 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 44% Magic: 6/10 EV: 11 Int: 24 God: Gold: 105 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry Scrolls d - a scroll of noise {unknown} h - a scroll of blinking {unknown} i - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of might {unknown} e - a potion of enlightenment {unknown} f - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Summon Forest Summ/Tloc 2% N/A 95% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:2 :*!?[ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Search for what [? for help]? Okay, then. Search for what [? for help]? . There is a stone staircase leading down here. You climb downwards. The orc priest shouts! The orc shouts! x2 Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest barely misses you. The magic dart hits the orc priest. The orc priest is lightly wounded. The bat barely misses you. The orc hits you with a +0 mace. The orc priest closely misses you. The orc hits you with a +0 dagger. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (lightly wounded, 79% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) The bat barely misses you. x2; The orc barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ######### #.......# #.ob....# #.@o....# #....o....# #....#.......# ..## #........# # ....>....# ..########. .. ##. You could see an orc priest, 2 orcs and a bat. Vanquished Creatures A gnoll (D:1) 2 dart slugs A ribbon worm (D:2) 4 endoplasms (D:1) 3 goblins 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 6 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards 3 kobolds 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 201 | D:1 | Learned a level 2 spell: Searing Ray 600 | D:1 | Reached skill level 5 in Conjurations 608 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 661 | D:1 | Found a faded altar of an unknown god. 909 | D:2 | Found Lahoge's Distillery. 971 | D:2 | Found Caniycku's Book Shop. 1249 | D:2 | Found a basalt altar of Yredelemnul. 1271 | D:2 | Found Nausoidgh's Armour Emporium. 1283 | D:2 | Found Kutozoxecu's Magic Scroll Shoppe. 1371 | D:2 | Found Dipsor's Assorted Antiques. 1567 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_ring, nicolae_ecumenical_snake_handling, serial_park_tiny_1, st_stairs_11, minmay_misc_feat_square D:2: layout_loops_cross, basic_altar, serial_shops, nicolae_shop_waterfront, shop, shop, nicolae_shop_just_a_little_nook, nicolae_shop_crystal, dk_noncrumbling_3 D:3: layout_rooms, serial_glass, glass_columns_a, glass_columns_a, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 67 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 9