Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17941732143659231551 110 Scottywhite757 the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Jan 1, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:07:19 (1514 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1514, Time: 00:07:20 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 61% Magic: 12/12 EV: 12 Int: 25 God: Gold: 116 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . h - staff of earth rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Missiles d - 6 poisoned darts Armour a - a +0 robe (worn) Magical Staves h - a staff of earth (weapon) Jewellery i - an amulet of magic regeneration (around neck) Wands j - a wand of digging (8) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of poison {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic f - 2 potions of brilliance {unknown} g - a potion of curing {unknown} k - a potion of haste {unknown} m - a potion of cancellation {unknown} n - a potion of lignification {unknown} Skills: + Level 3.6 Dodging + Level 3.8 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering poisoned darts (74% to hit) The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) d - 6 poisoned darts (gained 4) Things that are here: a +0 club; a kobold corpse An endoplasm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) The searing ray hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. (Press . to maintain the ray.) Unknown command. The searing ray hits the endoplasm. You kill the endoplasm! Found a stone staircase leading up. Found a sling. You see here a +0 sling. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. There's nothing to open nearby. Search for what [Enter for "."]? Press: ? - help, v - describe, . - travel The floor. Press: ? - help, v - describe, . - travel The floor. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#####.....)#.....# #. #......)......†.# #.## ##...##########.# #..# ................########.#####... #####..........[........).......) # ############.########)####### ..# #.#<...#.#)# #####.######## #.#......#.# ....#.##.....# #@#.##.#.#.# ###.#.##.....###.#.#..#.#.## #............'.#.#.#..#.#..### #.#.#.##.....#.#.#.##.#.#...<# #.#.#.#<.....# #.#)#..#.#.)..## # ..#.#........#.#.#.##.#.....# ..##.##########.#.#. #.#.#...## #.. #.. #.#.# #.#.#....## ##. ### #.#.#. #.#.#...... There were no monsters in sight! Vanquished Creatures A jelly (D:2) 5 gnolls A dart slug (D:1) 2 ribbon worms (D:2) A ball python (D:2) 5 endoplasms A giant cockroach (D:1) A goblin (D:3) A hobgoblin (D:1) 3 bats A frilled lizard (D:1) 6 kobolds 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D:1 | Reached XP level 2. HP: 3/15 MP: 1/8 372 | D:1 | Learned a level 2 spell: Searing Ray 1028 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1382 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1394 | D:3 | Reached skill level 5 in Conjurations 1453 | D:3 | Found a faded altar of an unknown god. 1514 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, minmay_tree_intersection D:2: layout_rooms D:3: layout_basic, chequers_ecumenical_altar_simple, minmay_checkerbox Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.6 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 43 | 3 || 46 Searing Ray | 2 | 4 || 6 Armour: Robe | 5 | || 5 Dodge: Dodged | 4 | 2 || 6