Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9143084496118993080 (custom seed) 55 Scottywhite757 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:29 (648 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 648, Time: 00:01:29 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 67% Magic: 7/11 EV: 11 Int: 24 God: Gold: 19 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of vulnerability {unknown} f - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Starburst Conj/Fire 8% 6d4 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin shouts! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You now have 19 gold pieces (gained 3). Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Veteran comes into view. He is wielding a +0 flail. The magic dart hits Terence but does no damage. Terence is nearby! The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail! Ouch! That really hurt! Terence is nearby! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 85% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail! You die... Terence says, "And stay out!" .. #.. #.# #.# #<# ##.## ######...## #.@.......# #@####....# #. ##.#.# .. #.#.# ### #.#.# ##.#.# # ##.#..######### #.###.......... ##.#..######### You could see Terence. Vanquished Creatures Robin (D:2) A gnoll (D:1) 2 ball pythons 2 endoplasms (D:2) A giant cockroach (D:1) 3 hobgoblins 4 jackals 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) 10 goblins A kobold (D:2) A rat (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 91 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 94 | D:1 | Learned a level 2 spell: Searing Ray 404 | D:1 | You fall into a shaft and drop 1 floor! 413 | D:2 | Reached skill level 5 in Conjurations 413 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 506 | D:2 | Noticed Robin 510 | D:2 | Killed Robin 645 | D:2 | Noticed Terence 648 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, roderic_serpentine_path D:2: layout_loops_ring, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 53 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 7