Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9143084496118993080 (custom seed) 65 Scottywhite757 the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (1359 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1359, Time: 00:00:54 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 94% Magic: 2/11 EV: 11 Int: 24 God: Gold: 52 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of vulnerability {unknown} g - a scroll of acquirement {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of haste {unknown} f - a potion of resistance {unknown} h - 2 potions of experience {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Starburst Conj/Fire 9% 6d5 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 100% to hit) The magic dart hits Robin. Robin is moderately wounded. A goblin comes into view. It is wielding a +0 club. Robin roars a battlecry! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 100% to hit) The magic dart hits Robin but does no damage. Robin is moderately wounded. A goblin comes into view. It is wielding a +0 club. Robin attacks as they pursue you! Robin hits you with a +0 club. A goblin comes into view. It is wielding a +0 dagger. Robin attacks as they pursue you! Robin barely misses you. Robin roars a battlecry! The goblin shouts! Robin's bangles clink loudly. Robin throws the goblin at you! The goblin completely misses you. The goblin closely misses you. The goblin hits you with a +0 club. Robin throws the goblin at you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 85% to hit) The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin. Robin is heavily wounded. (Press . to maintain the ray.) The goblin hits you with a +0 dagger. You die... ####...........<.....# #...#.###.........# #...#.# ####...#### ##.##.# #......# #.##.# #.##...# #.##.# #.###### #.##.# #.# #.##.###.# #....g@#.# ####.#)#.# #.#.#.# #.†g#.# ###.#.# #.#.# #g#.# #.#.# #.#####.#.# You could see Robin and 2 goblins. Vanquished Creatures A gnoll (D:1) 6 ball pythons 3 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 4 jackals 2 quokkas (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 13 goblins 5 kobolds 2 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 91 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 454 | D:1 | Reached skill level 5 in Conjurations 454 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 457 | D:1 | Learned a level 2 spell: Searing Ray 1338 | D:2 | Noticed Robin 1359 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, roderic_serpentine_path D:2: layout_loops_ring, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 88 Searing Ray || 2 Armour: Robe || 10 Dodge: Dodged || 7