Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8702120833009769158 48 Scottywhite757 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Jan 19, 2025. Slain by Sigmund ... wielding a +3 scythe of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1467 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1467, Time: 00:00:47 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 3/10 EV: 12 Int: 24 God: Gold: 36 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a +6 ring of strength Wands k - a wand of roots (2) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} i - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} g - a potion of heal wounds {unknown} j - 2 potions of experience {unknown} l - a potion of cancellation {unknown} Skills: + Level 3.1 Dodging + Level 3.3 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 8% N/A 16% 2 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund hits you from afar with a +3 scythe of protection! * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of protection and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of protection and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +3 scythe of protection! You die... Sigmund begins carving another notch in his scythe. ....# #.##.##....##. ....# .. ..#..#..###.. ....# #. #.##.####...# ....# .. #..#..#...## ....# #. ##.##...## ..>.# #.g ###.....### ##### #@####(..##### #..#...### #$@.### #.### #. #. #. #. #. #. You could see Sigmund and a hobgoblin. Vanquished Creatures A gnoll (D:1) 3 bats 5 endoplasms A giant cockroach (D:1) 4 goblins 5 hobgoblins (D:1) 3 kobolds 6 ball pythons 2 frilled lizards (D:1) 5 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 81 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 557 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1162 | D:2 | Learned a level 2 spell: Searing Ray 1458 | D:2 | Noticed Sigmund 1467 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: minmay_skewed_foursquare, layout_basic, basic_altar, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.1 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 73 Armour: Robe || 3 Dodge: Dodged || 4