Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 647286511678965247 70 Scottywhite757 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Jan 25, 2025. Slain by a gnoll ... wielding a +1 spear of flaming (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1187 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1187, Time: 00:02:01 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 1/11 EV: 12 Int: 25 God: Gold: 24 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . i - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Missiles g - 2 poisoned darts h - 2 javelins Armour a - a +0 robe (worn) k - a +0 buckler Magical Staves i - a staff of cold (weapon) Scrolls c - a scroll of poison {unknown} d - a scroll of blinking {unknown} e - a scroll of identify {unknown} j - 3 scrolls of teleportation {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} Skills: + Level 3.3 Dodging + Level 3.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Blink Tloc 8% N/A 14% 2 Lesser Beckoning Tloc 8% N/A 14% 2 Tukima's Dance Hex 4% N/A 28% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10812 Altars: Shops: D:1 *( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is lightly wounded. There are monsters nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. There are monsters nearby! The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. There are monsters nearby! The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +1 spear of flaming. * * * LOW HITPOINT WARNING * * * The gnoll burns you. You die... #.......#.......).# ...# #.#.....#....#....##[..# #....................... ##.#.....##.............. ......................# #.............##).....# ##.#.###.##...##g###### ...#..<.......##)# #<.......##.#.##@# #.#....#.##.#.##.# ..#....#.##.#.##.######. #.#..................... #.######.##.####.####### ### ........ #.# ...........#.# #...........#.# #...........#.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 8 ball pythons (D:1) 2 bats (D:1) 4 endoplasms 6 goblins 5 hobgoblins 5 jackals (D:1) A quokka (D:1) 4 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 257 | D:1 | Found Berheb's Antique Weapon Shoppe. 308 | D:1 | Found Noaxzatuff's Assorted Antiques. 563 | D:1 | Reached XP level 3. HP: 18/19 MP: 6/10 1004 | D:2 | Learned a level 2 spell: Searing Ray 1187 | D:2 | Reached XP level 4. HP: 5/24 MP: 3/11 1187 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, serial_shops, shop, nicolae_shop_overgrown_old_shop D:2: layout_basic, corexii_corridor_pit, nicolae_nh_oracle_at_delphi Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | || 80 Searing Ray | 1 | 1 || 2 Armour: Robe | 21 | 1 || 22 Dodge: Dodged | 35 | || 35