Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15384500636533241427 165 Scottywhite757 the Conjurer (level 5, -9/26 (28) HPs) Began as a Deep Elf Conjurer on Feb 6, 2025. Mangled by a hell rat (17 damage) ... in a sewer. The game lasted 00:04:32 (2412 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 2412, Time: 00:04:32 HP: -9/26 (28) AC: 2 Str: 4 XL: 5 Next: 21% MP: 8/13 EV: 12 Int: 25 God: Gold: 130 SH: 0 Dex: 13 Spells: 7/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lightly drained, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 130 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery k - a ring of protection from cold Scrolls c - 5 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - 2 scrolls of fear {unknown} f - 4 scrolls of blinking {unknown} g - a scroll of acquirement {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of revelation {unknown} m - a scroll of enchant armour {unknown} n - a scroll of fog {unknown} Potions b - a potion of magic h - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: + Level 3.7 Dodging + Level 3.9 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations + Level 1.3 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Blink Tloc 10% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21665 Temple (0/1) D:4 Sewer (1/1) Zot: 5902 Altars: Gozag Qazlal Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. The hell rat roars deafeningly! Found four items. Found a gate leading back out of this place. The magic dart hits the hell rat. The hell rat is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hell rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (moderately wounded, 79% to hit) The searing ray hits the hell rat but does no damage. The hell rat is moderately wounded. (Press . to maintain the ray.) The hell rat bites you! Ouch! That really hurt! You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits the hell rat. The hell rat is severely wounded. The hell rat misses you. The searing ray hits the hell rat but does no damage. The hell rat is severely wounded. The hell rat barely misses you. The searing ray hits the hell rat but does no damage. The hell rat is severely wounded. You finish channelling your searing ray. The hell rat bites you! Ouch! That really hurt! You die... #~..~.∩~~~..### ~~...#####..†~.# ...###?∩ ###.~.## .~##~)?! ##~~.# . ~~~~~ #~.~# .~~~ ##~~~# ~ #~~ ###~.~## ~.~~##r##~..~~# #.~~..~@....### ###..~~~..### ######### You could see a hell rat. Vanquished Creatures 6 adders 3 river rats (Sewer) 2 ribbon worms 3 dart slugs An orc (D:3) 4 ball pythons 7 bats 5 endoplasms 2 giant cockroaches 3 goblins (D:1) 6 hobgoblins 8 jackals 4 quokkas 4 frilled lizards 6 kobolds 6 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 635 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1430 | D:2 | Learned a level 2 spell: Searing Ray 1433 | D:2 | Learned a level 2 spell: Blink 1709 | D:3 | Reached XP level 4. HP: 23/24 MP: 4/11 1800 | D:3 | Found Gozag's Platinum Reserve. 1800 | D:3 | Found an opulent altar of Gozag. 2064 | D:3 | Reached skill level 5 in Conjurations 2077 | D:3 | Found a stormy altar of Qazlal. 2153 | D:3 | Reached skill level 1 in Alchemy 2262 | D:4 | Found a staircase to the Ecumenical Temple. 2294 | D:4 | Found a glowing drain. 2320 | Sewer | Entered a sewer 2326 | Sewer | Reached XP level 5. HP: 28/28 MP: 8/13 2412 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_lined_corner, infiniplex_forest_lined_2, infiniplex_forest_clump_medium D:2: layout_loops_ring, chequers_serial_rivers_room_a D:3: layout_basic, nicolae_gozag_zags_fifth_avenue, marbit_many_paths D:4: layout_loops_cross, temple_fountains, gup_sewer_entry_bubbles, nicolae_ossuary_entry_plus Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.7 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Alchemy | 1 | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 91 | 38 || 129 Searing Ray | | 13 || 13 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 8 | 8 || 16