Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10809289165356095635 38 Scottywhite757 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Feb 12, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (1177 turns). Scottywhite757 the Conjurer (Deep Elf Conjurer) Turns: 1177, Time: 00:00:52 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 4/10 EV: 11 Int: 24 God: Gold: 17 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of enlightenment {unknown} d - 3 potions of resistance {unknown} f - 2 potions of curing {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10822 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! Terence is nearby! You are too injured to fight recklessly! Terence is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +3 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +3 chain mail of fire resistance (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +3 chain mail of fire resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident. You die... Terence says, "And stay out!" ####### #.. #.....# #.# #.###.###### #.# #.# #......# ##.###. #.###.####.###...... #.....# #.##.<...## ###.### #†###....## #.# #.........# #@# ######.#.## #.# #.### #@# #+# #.# .#. .# #. ## .> .. .## You could see Terence. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 7 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Scottywhite757 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 75 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 168 | D:1 | Found a faded altar of an unknown god. 591 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1167 | D:2 | Noticed Terence 1177 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: minmay_thinvault, layout_loops_corners, kennysheep_big_empty_room, chequers_serial_rivers_large_a, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 70 Armour: Robe || 7 Dodge: Dodged || 7